Search found 3 matches

by 8mobius8
Sat Nov 09, 2019 4:33 am
Forum: Modding help
Topic: How do GUIs events for custom/no-core entities work?
Replies: 6
Views: 1595

Re: How do GUIs events for custom/no-core entities work?




Why not have a combinator before it that only lets one signal through? Not fancy enough for you?


haha yes it's not fancy enough. Need the mod to write data to a file inside the mod folder to be read by something other than Factorio game.


I assumed you already had the signal writing ...
by 8mobius8
Sat Nov 09, 2019 2:31 am
Forum: Modding help
Topic: How do GUIs events for custom/no-core entities work?
Replies: 6
Views: 1595

Re: How do GUIs events for custom/no-core entities work?


Why not have a combinator before it that only lets one signal through? Not fancy enough for you?


haha yes it's not fancy enough. Need the mod to write data to a file inside the mod folder to be read by something other than Factorio game.



I need some help understanding best way for opening ...
by 8mobius8
Fri Nov 08, 2019 8:24 pm
Forum: Modding help
Topic: How do GUIs events for custom/no-core entities work?
Replies: 6
Views: 1595

How do GUIs events for custom/no-core entities work?

I need some help understanding best way for opening GUIs on player from left clicking on custom or non-core entities in game. I would like to understand breadth here but let me start with a specific example.

Currently writing a mod that allows a entity to record Signals that are on it's logistical ...

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