game crashed again when the second battery "unit" was added -> now I have a crash log
I am guessing the optimizations done to the electric network don't work well with this quirky design.
If you need anything else -> tell me
Search found 3 matches
- Sun Dec 17, 2017 10:08 pm
- Forum: Duplicates
- Topic: Crash on adding a "steam battery" to existing network
- Replies: 2
- Views: 1187
- Sun Dec 17, 2017 9:47 pm
- Forum: Duplicates
- Topic: Crash on adding a "steam battery" to existing network
- Replies: 2
- Views: 1187
Crash on adding a "steam battery" to existing network
Crashbattery.jpg Powering this with solar, then adding it to the existing network will crash the game. Unfortunately I could not pin down the exact cause (and managed to overwrite to crash log...). It might be releated to multiplayer. PS: I know the battery was bugged... Crash happend when I tried ...
- Sun May 18, 2014 9:39 am
- Forum: MoMods
- Topic: MoMods: CoreMod Downloads
- Replies: 235
- Views: 185985
Re: [MOD 0.9.X] MoMods
Sorry for the double post, But this is sort of a Bump. I just uploaded a hotfix that fixes MoLogicCore data from being erased when upgrading to a newer MLC versions. As this is a major update to MLC, I've also uploaded all the MoMods with the new version of MLC. No other content has been added. (Be...