Search found 8 matches
- Mon May 17, 2021 10:38 pm
- Forum: Mods
- Topic: Industrial Revolution 2 discussion
- Replies: 125
- Views: 63177
Re: Industrial Revolution 2 discussion
It is probably impossible to make a game that everybody would like. Factorio is a great game but what makes it even better is the possibility to mod it. I like the base game, but sometimes I feel that it is not quite the game I would like to play. Mod support is a brilliant feature, it allows with a ...
- Wed Apr 28, 2021 3:50 pm
- Forum: Mods
- Topic: Industrial Revolution 2 discussion
- Replies: 125
- Views: 63177
Re: Industrial Revolution 2 discussion
For example it would make more sense for me to have copper burner grinder and bronze steam grinder.
So, here are "my" new grinders. Not sure whether I got the colors right though. Definitely would be easier to render from source than to color individual pixels, but that will do for now I guess ...
- Sat Apr 17, 2021 12:31 pm
- Forum: Mods
- Topic: Industrial Revolution 2 discussion
- Replies: 125
- Views: 63177
Re: Industrial Revolution 2 discussion
Yes, I am aware of it, I do not intend to publish it. Doing modifications to meet my personal preferences.
IMHO this should be the way if one wants some changes instead of just complaining.
IMHO this should be the way if one wants some changes instead of just complaining.

- Fri Apr 16, 2021 10:17 pm
- Forum: Mods
- Topic: Industrial Revolution 2 discussion
- Replies: 125
- Views: 63177
Re: Industrial Revolution 2 discussion
When I've read about Industrial Revolution ( FFF-311 ) it immediately became the only true way of playing Factorio. ;) I like vanilla version of the game, but IR has something that has spoken to me. I was really upset when I've found out that IR was not going to be ported to 0.18. At that time I ...
- Sat Jun 06, 2020 12:58 pm
- Forum: News
- Topic: Friday Facts #350 - Electric mining drill redesign
- Replies: 104
- Views: 62827
Re: Friday Facts #350 - Electric mining drill redesign
That actually could be very useful... and more consistent.Sba wrote: Fri Jun 05, 2020 7:23 pm I think the developers should be consistent with "this" "Bottleneck" "extension for the driller, and insert this for all producing buildings ....
- Mon Jan 20, 2020 2:00 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 459264
Re: [MOD 0.17] Industrial Revolution
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Version: 1.0.12
Date: 05. 01. 2020
Fixes:
- Fixed charged high capacity battery "burnt result ...
- Mon Oct 28, 2019 12:51 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 459264
Re: [MOD 0.17] Industrial Revolution. Stacking items.
It's possible but would require composite entities. These can be broken quite easily by other mods. Non-square entities that aren't usually rotatable are also a pain, again, doable with dummy/proxy items/entities but it's an ugly hack imo. I did have plans to do something like this for an update ...
- Thu Oct 17, 2019 10:38 am
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 459264
Re: [MOD 0.17] Industrial Revolution. Stacking items.
Greetings!
I would like to improve icons of stacked ingots for them to reflect the actual ingot shape. (e.g. gold or tin ingots have somewhat different shape). Currently all stacked ingots are looking the same. It would be very helpful if I could get (if there are any) original 3D assets of those ...
I would like to improve icons of stacked ingots for them to reflect the actual ingot shape. (e.g. gold or tin ingots have somewhat different shape). Currently all stacked ingots are looking the same. It would be very helpful if I could get (if there are any) original 3D assets of those ...