Search found 11 matches

by fuyuyuki
Wed Apr 26, 2017 4:52 pm
Forum: Multiplayer
Topic: Looking for someone to start a new 0.15 world with
Replies: 3
Views: 1412

Looking for someone to start a new 0.15 world with

would love to just start up a game together could do headless i am not against modding if you would like to play modded or vanilla let me know =D prf someone not to experienced but not too big of a deal if you are =D add me on steam i guess ? http://steamcommunity.com/profiles/76561197989362641/ my ...
by fuyuyuki
Wed Apr 26, 2017 2:35 pm
Forum: Multiplayer
Topic: Looking for a noob to play with
Replies: 1
Views: 861

Re: Looking for a noob to play with

i would love to play with you for a bit =D
by fuyuyuki
Sat May 21, 2016 8:07 pm
Forum: Ideas and Requests For Mods
Topic: logistic assembly machine
Replies: 2
Views: 3177

Re: logistic assembly machine

i use this mod viewtopic.php?f=93&t=14091 can do multiple things on a single assembler is logistics so it requests the items then auto crafts in the machine just make sure you check the ignore errors button in the gui and can also speed up the assembler its attached to
by fuyuyuki
Sat May 21, 2016 2:45 pm
Forum: Ideas and Requests For Mods
Topic: PowerPole module for power armor
Replies: 0
Views: 665

PowerPole module for power armor

ok so i play with some big mods like Bob's/big Bob's that allow the power armor to generate up to 10+ mw's and store 100+ mw's per fusion reactor/battery i would really love it if there was a module that output power around my player from the internal storage of my power armor for late game turret c...
by fuyuyuki
Wed Jun 10, 2015 9:59 am
Forum: Ideas and Requests For Mods
Topic: [Request]Pocket Power Pole
Replies: 4
Views: 5792

[Request]Pocket Power Pole

a power pole that can be socketed into power armor allowing its reactor and battery storage to be used to power things around the player
by fuyuyuki
Wed Jun 10, 2015 3:56 am
Forum: Mods
Topic: [MOD 0.11.22] Galactic Trade Mod
Replies: 69
Views: 41911

Re: [MOD 0.11.22] Galactic Trade Mod [WIP]

ok so page is indeed full i can change the gui to be massive in the configs and still not fill it out because dytech and such however the forward button just does nothing it clicks and everything just wont go forward and it was a new save
by fuyuyuki
Tue Jun 09, 2015 3:12 pm
Forum: Mods
Topic: [MOD 0.11.22] Galactic Trade Mod
Replies: 69
Views: 41911

Re: [MOD 0.11.22] Galactic Trade Mod [WIP]

geting the following issue event handler:_ _ GalacticTrade_ _/ control.lua:372: unknown style wooden-chest-medium_gt_button_style Have you read the "adding support for mods" section in the first post? I had the same problem. Make sure you add the 'require("styles")' at the end o...
by fuyuyuki
Tue Jun 09, 2015 2:42 pm
Forum: Mods
Topic: [MOD 0.11.22] Galactic Trade Mod
Replies: 69
Views: 41911

Re: [MOD 0.11.22] Galactic Trade Mod [WIP]

geting the following issue event handler:_ _ GalacticTrade_ _/ control.lua:372: unknown style wooden-chest-medium_gt_button_style Have you read the "adding support for mods" section in the first post? I had the same problem. Make sure you add the 'require("styles")' at the end o...
by fuyuyuki
Tue Jun 09, 2015 12:16 pm
Forum: Mods
Topic: [MOD 0.11.22] Galactic Trade Mod
Replies: 69
Views: 41911

Re: [MOD 0.11.22] Galactic Trade Mod [WIP]

geting the following issue event handler:_ _ GalacticTrade_ _/ control.lua:372: unknown style wooden-chest-medium_gt_button_style
by fuyuyuki
Mon Jun 08, 2015 3:22 pm
Forum: Mods
Topic: [0.11.x] Craft Faster
Replies: 27
Views: 29587

Re: [0.11.x] Craft Faster

seems pointless to bring it back given you can combo bobs assemblers with cyber chests to get a 20x + crafter if anything there should allmost be an option for even higher tier's
by fuyuyuki
Tue Jun 02, 2015 4:11 am
Forum: Ideas and Requests For Mods
Topic: [Request]updated version of Red Alert Harvester
Replies: 0
Views: 1992

[Request]updated version of Red Alert Harvester

i would really like to see https://forums.factorio.com/forum/vie ... =14&t=3450 updated for current factorio with SMP support if possible would someone look into this!

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