Search found 4 matches

by Nukesor
Thu Jul 09, 2015 7:53 pm
Forum: Multiplayer / Dedicated Server
Topic: Dedicated Multiplayer Server Guide
Replies: 54
Views: 97455

Re: Dedicated Multiplayer Server Guide

Hey Guys!

In the next release (0.12) a few new flags will be introduced.
There is a --start-server, which will start a server in headless mode, as well as --autosave-interval and --latency.
See https://forums.factorio.com/forum/vie ... 71&t=12908
All our scripts will be redundant :D.
by Nukesor
Fri Jun 12, 2015 10:12 pm
Forum: Outdated/Not implemented
Topic: Autosave for --mp-load-game
Replies: 3
Views: 9331

Re: Autosave for --mp-load-game

You guys are the best game devs ever! Seriously!
by Nukesor
Fri Jun 12, 2015 9:53 pm
Forum: Outdated/Not implemented
Topic: Autosave for --mp-load-game
Replies: 3
Views: 9331

Autosave for --mp-load-game

Hi there,

I recently set up a "headless" factorio server and got it up and running, after encoutering some problems. ( https://forums.factorio.com/forum/viewtopic.php?f=53&t=6585&p=84543#p84543 )
Everything is running properly, except that there is no autosave. If I start the game on my desktop i ...
by Nukesor
Sat May 30, 2015 8:48 am
Forum: Multiplayer / Dedicated Server
Topic: Dedicated Multiplayer Server Guide
Replies: 54
Views: 97455

High load on Factorio Server

Hi there!

First of all, thanks for this guide!
I tried to run this on my root server and ran into a few problems.
After starting the game, factorio used 8 cores with an average of 80% load on each core.
At first I would recommend using openbox rather than xfce. It's just a windowmanager and more ...

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