Search found 10 matches

by Stargateur
Tue May 19, 2020 11:54 am
Forum: Not a bug
Topic: Filter inserter don't keep filter parameter when upgrated
Replies: 1
Views: 85

Re: Filter inserter don't keep filter parameter when upgrated

Never mind, It's was because filter inserter is update to high capacity filter first and have only one slot.

In my opinion, It make no sense that filter inserter get update to high capacity inserter if the number of filter item can't be keep.
by Stargateur
Tue May 19, 2020 11:52 am
Forum: Not a bug
Topic: Filter inserter don't keep filter parameter when upgrated
Replies: 1
Views: 85

Filter inserter don't keep filter parameter when upgrated

Krastorio 2 have a superior filter inserter.

It's look like upgrade such entity only keep the first filter item option.

[Original bug report](https://mods.factorio.com/mod/Krastorio ... 000f33e0db)
by Stargateur
Sat Jan 18, 2020 7:25 am
Forum: News
Topic: Friday Facts #330 - Main menu and File Share Shenanigans
Replies: 94
Views: 10948

Re: Friday Facts #330 - Main menu and File Share Shenanigans

How many years have you been out of IT? You realize RAID 5 has been obsolete for years now? And you advise software raid, but not mdadm or zfs? What exactly are you trying to say? The amount of IT 'experts' on this post make me reconsider the average factorio player... One that confuses RAID 0 with...
by Stargateur
Fri Jan 17, 2020 5:55 pm
Forum: News
Topic: Friday Facts #330 - Main menu and File Share Shenanigans
Replies: 94
Views: 10948

Re: Friday Facts #330 - Main menu and File Share Shenanigans

I will stand with linus on this one.
by Stargateur
Sun Dec 08, 2019 5:39 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 989
Views: 135920

Re: [MOD 0.17] Industrial Revolution

I'm not sure I can make much of that sentence. If something is unclear, please tell me what and I can elaborate. Your edit: Well, it gets weirder. Now, the bug doesn't happen, but Burner Leech also fails to fill entities with fuel from other entities. And I don't think I did anything to cause that ...
by Stargateur
Sun Dec 08, 2019 5:35 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 989
Views: 135920

Re: [MOD 0.17] Industrial Revolution

The new Watchtower has a bug. No, it doesn't. What the Burner Leech mod does is its own business. Then why does it only happen with the Watchtower, not with any other entities? Why not ? I don't know the detail but a bug in "burner leech" can be trigger only on watchtower that often why there is bu...
by Stargateur
Sat Nov 30, 2019 3:51 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 989
Views: 135920

Re: [MOD 0.17] Industrial Revolution

I would expect we could update the wood big electric pole to big one in steel in the upgrade planner.
by Stargateur
Mon Nov 11, 2019 7:44 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 989
Views: 135920

Re: [MOD 0.17] Industrial Revolution

Error on startup with hardened pipe: - Hardened pipes 0.17.2 - Industrial Revolution 1.0.6 - Industrial Revolution: Language Pack 1.0.8 - base 0.17.74 Error at loading: `Error while loading recipe prototype "ion-probe" (recipe): Difficulty normal: Value must be a string in property tree ` [Full log]...
by Stargateur
Sun Oct 06, 2019 11:53 am
Forum: Mods
Topic: [MOD 0.17] Deadlock's Larger Lamps
Replies: 48
Views: 4212

Re: [MOD 0.17] Deadlock's Larger Lamps

Added on a already running game, I can craft copper 2x2 lamp but not electric one. Fixed for next version, which won't be released until 0.17.70 is out. I'm not sure of the release process of factorio, is not the 0.17.69 considered as the stable and so we won't have new 0.17.z version soon ? Anyway...
by Stargateur
Sat Oct 05, 2019 6:28 am
Forum: Mods
Topic: [MOD 0.17] Deadlock's Larger Lamps
Replies: 48
Views: 4212

Re: [MOD 0.17] Deadlock's Larger Lamps

Added on a already running game, I can craft copper 2x2 lamp but not electric one.

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