Can I close/delete my own thread?
Search found 3 matches
- Fri Oct 04, 2019 10:43 am
- Forum: Won't implement
- Topic: Canvas gui element
- Replies: 8
- Views: 3716
Re: Rendering GuiElement
- Fri Oct 04, 2019 8:58 am
- Forum: Won't implement
- Topic: Canvas gui element
- Replies: 8
- Views: 3716
Rendering GuiElement
Add a blank GUI element that can be rendered using the LuaRendering API.
This is already possible using cameras, but cameras require you to create a surface, which feels dirty:
local surf = game.create_surface(surface_name, game.default_map_gen_settings)
local cam = container.add
{ type ...
This is already possible using cameras, but cameras require you to create a surface, which feels dirty:
local surf = game.create_surface(surface_name, game.default_map_gen_settings)
local cam = container.add
{ type ...
- Fri Oct 04, 2019 7:50 am
- Forum: Ideas and Suggestions
- Topic: Keybinding improvements
- Replies: 0
- Views: 871
Keybinding improvements
Lift the "This control has to be mouse related" restriction on certain bindings
No- it doesn't! Why on earth would it matter whether I press `t` or `Button 1`, it literally doesn't matter from a technical standpoint!
I play the game entirely with a keyboard- why do you require me to map one of my ...
No- it doesn't! Why on earth would it matter whether I press `t` or `Button 1`, it literally doesn't matter from a technical standpoint!
I play the game entirely with a keyboard- why do you require me to map one of my ...