Search found 133 matches

by Mecejide
Sun Jun 21, 2020 3:46 am
Forum: Mods
Topic: [MOD 0.17.x]Helmod: Assistant to plan its base.
Replies: 257
Views: 55680

Re: [MOD 0.17.x]Helmod: Assistant to plan its base.

Feature request: a button that makes all item & fluid amounts in a given block integers. For example, if you set up a block to make 1 electronic circuit per second and then click the button, all counts will be multiplied by 2 to make the copper ore & copper plate amounts integers.
by Mecejide
Sun Jun 14, 2020 10:43 pm
Forum: Angels Mods
Topic: Missing Prerequisites
Replies: 6
Views: 248

Re: Missing Prerequisites

valneq wrote:
Sun Jun 14, 2020 10:30 pm
Thanks for doing this for Angel's mods, too.

The technologies with steam science packs alone are fine? They should be Bob's only.
This list so far is automation + steam science. And it is supposed to be complete, right?
Yes and yes.
by Mecejide
Sun Jun 14, 2020 9:24 pm
Forum: Angels Mods
Topic: Missing Prerequisites
Replies: 6
Views: 248

Missing Prerequisites

This will work the same way as https://forums.factorio.com/viewtopic.php?f=51&t=80473, with a full AB game, except I turned the burner power phase on, because I recently learned that that’s how Bobingabout intends his mods to be played, and unlike pure Bob’s it actually adds more cases. Automation O...
by Mecejide
Fri Jun 12, 2020 2:01 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1435
Views: 135693

Re: pY Raw Ores Discussion

Greetings Today we finished the quartz drill. The main tool for you extract Quartz ores, which also is a "new" resource. If you play with pyHT, upgrades for all drills will be available. Quartz ore https://i.imgur.com/hOaaRCe.jpg Quartz-Drill https://i.imgur.com/WkOwfBP.gif What happened to this?
by Mecejide
Tue Jun 09, 2020 3:13 pm
Forum: Ideas and Suggestions
Topic: Rename an Achievement
Replies: 3
Views: 129

Re: Rename an Achievement

It’s not like there aren’t other achievement titles that don’t make sense if you don’t get the reference.
by Mecejide
Tue Jun 09, 2020 3:43 am
Forum: Ideas and Suggestions
Topic: Rename an Achievement
Replies: 3
Views: 129

Rename an Achievement

What ? Rename the achievement “Tech Maniac” to “Detritch Yada Sumas”. Why ? The Wiki page on achievements has nothing in the trivia box for Tech Maniac, and Googling it only resulted in Factorio, so I’m assuming it’s not a reference to anything and the devs made it up. Detritch yada sumas, on the o...
by Mecejide
Mon Jun 08, 2020 4:33 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1435
Views: 135693

Re: pY Raw Ores Discussion

kots01 wrote:
Fri Jun 05, 2020 4:15 pm
Hi guys! Do you have plans to add casting recipes for solder or small parts-02-03?
Another castable would be the mega drill head.
by Mecejide
Tue Jun 02, 2020 3:00 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3545
Views: 611866

Re: Development and Discussion

Maybe introduce a new item that is only used by the RTG such as Pu-238.
by Mecejide
Wed May 20, 2020 1:20 am
Forum: Ideas and Requests For Mods
Topic: Universal Recipe Multiplier [Request]
Replies: 2
Views: 88

Re: Universal Recipe Multiplier [Request]

For example, if the first setting is set to 2 and the second to 4, the steel plate recipe takes 10 iron plates and outputs 4 steel plates in normal mode.
by Mecejide
Wed May 20, 2020 1:14 am
Forum: Ideas and Requests For Mods
Topic: Universal Recipe Multiplier [Request]
Replies: 2
Views: 88

Universal Recipe Multiplier [Request]

Adds two mod settings. The first multiplies all ingredient counts by its value, and the second multiplies all product counts by its value.
by Mecejide
Sat May 09, 2020 2:29 am
Forum: Ideas and Requests For Mods
Topic: Pyanodons Mods: Hard Mode (Request)
Replies: 0
Views: 89

Pyanodons Mods: Hard Mode (Request)

Removes the vat-brain biocomputer. Changes all electronic components and science packs to require 6 of the previous tier each. Removes the burner, Py-gasvent, and Py-sinkhole. Removes advanced foundry and high-pressure furnace alloying recipes, and adjusts the technology tree to keep the game beatab...
by Mecejide
Mon Apr 20, 2020 8:20 pm
Forum: Bob's mods
Topic: [0.18] Tech tree ordering
Replies: 3
Views: 325

Re: [0.18] Tech tree ordering

1. Most of those things you mentioned are added by Angel’s Mods. You would not run into this problem with just Bob’s Mods.
2. You do not need steel ingots to make steel plates. You can make them from iron plates and oxygen gas in a stone chemical furnace.
by Mecejide
Sun Apr 12, 2020 7:08 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3063
Views: 389233

Re: Bugs & FAQ

For some reason, the new bobrevamp recipes consume/produce hydrogen sulfide instead of carbon dioxide.
by Mecejide
Tue Feb 18, 2020 5:17 am
Forum: Bob's mods
Topic: Help me out with missing/wrong Prerequisites
Replies: 26
Views: 1613

Re: Help me out with missing/wrong Prerequisites

The missing prerequisites for the technologies that use the production science pack and utility science pack: Deuterium Fuel Reprocessing-Deuterium Nuclear Power Effect Transmission 3-Utility Science Pack Vehicle Solar Panel Equipment 5-Utility Science Pack Distillery 5-Utility Science Pack Vehicle ...
by Mecejide
Mon Feb 17, 2020 10:34 pm
Forum: Bob's mods
Topic: Help me out with missing/wrong Prerequisites
Replies: 26
Views: 1613

Re: Help me out with missing/wrong Prerequisites

The missing prerequisites for the technologies that use the logistic science pack and utility science pack: Advanced Logistic and Construction Robotics 3-Tungsten Alloy Processing Advanced Logistic and Construction Robotics 3-Nitinol Processing Modular Roboports 4-Utility Science Pack Robotics 4-Uti...
by Mecejide
Mon Feb 17, 2020 6:54 pm
Forum: Bob's mods
Topic: Help me out with missing/wrong Prerequisites
Replies: 26
Views: 1613

Re: Help me out with missing/wrong Prerequisites

The missing prerequisites for the technologies that use the military science pack and utility science pack: Laser Turrets 5-Utility Science Pack Sniper Turrets 3-Utility Science Pack Tanks 3-Utility Science Pack Tanks 3-Combat Robotics 2 Tanks 3-Yellow Alien Artifact Research Artillery Turret 2-Gree...
by Mecejide
Sun Feb 16, 2020 10:52 pm
Forum: Bob's mods
Topic: Help me out with missing/wrong Prerequisites
Replies: 26
Views: 1613

Re: Help me out with missing/wrong Prerequisites

The missing prerequisite for the technology that uses the utility science pack but not the military science pack, logistic science pack, or production science pack:
Rocket Control Unit-Advanced Electronics 3
by Mecejide
Sun Feb 16, 2020 10:44 pm
Forum: Bob's mods
Topic: Help me out with missing/wrong Prerequisites
Replies: 26
Views: 1613

Re: Help me out with missing/wrong Prerequisites

The missing prerequisites for the technologies that use the production science pack but not the logistic science pack or utility science pack: Nuclear Fuel Reprocessing-Nuclear Power Thorium Fuel Reprocessing-Thorium Nuclear Power Tungsten Alloy Processing-Production Science Pack Nitinol Processing-...
by Mecejide
Sat Feb 15, 2020 11:36 pm
Forum: Bob's mods
Topic: Help me out with missing/wrong Prerequisites
Replies: 26
Views: 1613

Re: Help me out with missing/wrong Prerequisites

The missing prerquisites of technologies that use the logistic science pack but not the production science pack or utility science pack: Modular Roboports 3-Logistic Science Pack Fluid Handling 4-Logistic Science Pack Fluid Handling 4-Tungsten Alloy Processing Electric Poles 4-Logistic Science Pack ...
by Mecejide
Sat Feb 15, 2020 6:32 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3545
Views: 611866

Re: Development and Discussion

I have a few suggestions: 1. Replace fluorite ore in jivolite sorting with lead, remove fluorite ore from the uranium & thorium crystallization recipe, and remove the pure fluorite ore sorting recipe, and add a recipe to make it from a crystal catalyst & crystal seedling. 2. Change the orange alien ...

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