Search found 4 matches

by Dragonling
Sat Oct 12, 2019 3:58 pm
Forum: Modding help
Topic: How to find out which mod causes performance problems?
Replies: 2
Views: 65

How to find out which mod causes performance problems?

Hello. I am using over 120 mods for my multiplayer game. It was predicatable that one day a client will suffer due to performance problems. My base is tiny (pre-rocket even). How can I find out which mods affect performance (UPS and network responsiveness, not FPS) most? For example, I have found th...
by Dragonling
Fri Sep 13, 2019 8:37 am
Forum: Ideas and Requests For Mods
Topic: SR-latch
Replies: 10
Views: 299

Re: SR-latch

(maybe one can make a mod to create such item - then you could use that mod). Well, yes, let's hope for that. After all, I am posting this request in the forum branch called "Ideas and requests for mods". I am thankful for everyone trying to help me by suggesting workarounds, but I am looking for a...
by Dragonling
Fri Sep 13, 2019 6:03 am
Forum: Ideas and Requests For Mods
Topic: SR-latch
Replies: 10
Views: 299

SR-latch

I have searched over the requests, and haven't found this one. A Set-Reset Latch is a circuit network item, that starts emitting a signal when a "set" event (logical condition) occurs, and stops emitting the signal only when a "reset" event occurs. One of the obvious applications is using this contr...
by Dragonling
Fri Sep 13, 2019 5:45 am
Forum: Ideas and Requests For Mods
Topic: Burner inserter fuel-related behaviour
Replies: 1
Views: 79

Burner inserter fuel-related behaviour

I am using burner inserters to feed ammo to turrets. For that I run belts with ammo on one side and wood on the other side. It becomes a problem with freshly placed inserters, when they start loading up ammo first, as this leaves them stuck with no fuel. With that being said, I would appreciate a mo...

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