Search found 4 matches

by arshiahf
Fri May 08, 2020 9:17 pm
Forum: Ideas and Suggestions
Topic: Static location for collapse/expand arrow on build queue
Replies: 0
Views: 619

Static location for collapse/expand arrow on build queue

Name says it all. The expand/collapse arrow on the build queue moves with the queue, so if you have a fast moving queue of thousands of items, you simply can't recollapse. Maybe put it just outside the total queue in an unmoving position.
by arshiahf
Wed May 06, 2020 9:08 pm
Forum: Maps and Scenarios
Topic: Settings for a large biter hive expansion map
Replies: 0
Views: 4705

Settings for a large biter hive expansion map

Explanation/Reasoning When playing with some friends in a multiplayer game, I realized that the default settings for biter base size make it a little easy, since you can start walking around with a rifle and clearing them fairly early, removing any threat rapidly if you beeline early military techno...
by arshiahf
Thu Sep 05, 2019 5:49 pm
Forum: Desyncs with mods
Topic: Desync due to too much activity
Replies: 1
Views: 1517

Re: Desync due to too much activity

Version 0.17.66
by arshiahf
Thu Sep 05, 2019 5:18 pm
Forum: Desyncs with mods
Topic: Desync due to too much activity
Replies: 1
Views: 1517

Desync due to too much activity

My friend and I have been running a heavily modded server, and up until recently it has worked perfectly. However, with the addition of a very significant number of items in the server, we have started having desyncs. Initially we thought it was due to a specific item or two from a mod, but removing...

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