Search found 11 matches
- Mon Nov 13, 2023 9:11 pm
- Forum: Modding interface requests
- Topic: LuaPlayer.open_map(position, scale, surface)
- Replies: 9
- Views: 2658
Re: LuaPlayer.open_map(position, scale, surface)
I just got a feature request for https://mods.factorio.com/mod/AlertsList2: Opening the map on a speaker with an alarm set on a different surface. At least for 2.0 we will need this.
- Tue Oct 03, 2023 9:04 pm
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 337
- Views: 78391
Re: Friday Facts #378 - Trains on another level
I have to add to all of this voices.
I wanted that for the longest time!
Also we need a T-Shirt with some bridging on it!
I wanted that for the longest time!
Also we need a T-Shirt with some bridging on it!
- Thu Aug 04, 2022 7:03 pm
- Forum: Minor issues
- Topic: [1.1.62] Freezing in multiplayer
- Replies: 10
- Views: 2901
Re: [1.1.62] Freezing in multiplayer
I testes some more: Foobar2000 is not playing the file accumulator.ogg either. Ogginfo says Processing file "accumulator.ogg"... New logical stream (#1, serial: 6e380078): type theora New logical stream (#2, serial: e30f2e62): type vorbis Theora headers parsed for stream 1, information fol...
- Sun Jul 31, 2022 3:33 pm
- Forum: Minor issues
- Topic: [1.1.62] Freezing in multiplayer
- Replies: 10
- Views: 2901
Re: [1.1.62] Freezing in multiplayer
Thank you for providing the save game - I was just working on making a small one myself.
- Sun Jul 31, 2022 3:03 pm
- Forum: Minor issues
- Topic: [1.1.62] Freezing in multiplayer
- Replies: 10
- Views: 2901
Re: [1.1.62] Freezing in multiplayer
After this happened today in single player to myself and a friend with different maps and mods installed I tried to investigate more. Using Factorio 1.1.61 is fine When using 1.1.62 or 1.1.63 and walking to or looking via map at a place where "nexelit powered accumulator MK1" from Pyanodon...
- Wed Jul 27, 2022 1:26 pm
- Forum: Minor issues
- Topic: [1.1.62] Freezing in multiplayer
- Replies: 10
- Views: 2901
[1.1.62] Freezing in multiplayer
Hi! For the first time in my many years an thausands of hours in playing Factorio we had real issues yesterday. After updating to 1.1.62 both my friend that were connected to me got the same problem multiple times in our 2 hour session: Factorio on their side just froze up. They could not do anythin...
- Sat Aug 15, 2020 3:55 pm
- Forum: Gameplay Help
- Topic: Halt all my trains?
- Replies: 5
- Views: 1578
Re: Halt all my trains?
Very nice! Thank you very much!
- Sat Aug 15, 2020 1:46 pm
- Forum: Gameplay Help
- Topic: Halt all my trains?
- Replies: 5
- Views: 1578
Halt all my trains?
Because of a problem with converting Deadlocks miniloaders from 0.17 to 1.0 (all the filters for outputting mini loaders are reset) I am looking for a way to fix the production lines of my pyMegabase. When I could just halt all my trains at once I had all the time in the world to fix the problem. Is...
- Sat Aug 15, 2020 1:17 pm
- Forum: Mods
- Topic: [MOD] Deadlock's Stacking Beltboxes & Compact Loaders
- Replies: 741
- Views: 213054
Re: [MOD] Deadlock's Stacking Beltboxes & Compact Loaders
Thank you for the reply!
It seem I will have to fix everything by hand...
It seem I will have to fix everything by hand...
- Fri Aug 14, 2020 9:58 pm
- Forum: Mods
- Topic: [MOD] Deadlock's Stacking Beltboxes & Compact Loaders
- Replies: 741
- Views: 213054
Re: [MOD] Deadlock's Stacking Beltboxes & Compact Loaders
Hi!
I just loaded my big 0.17 map into 1.0 with freshly updated mods and now all my filter settings for output loaders are gone. Is there any way to preserve them?
I just loaded my big 0.17 map into 1.0 with freshly updated mods and now all my filter settings for output loaders are gone. Is there any way to preserve them?
- Tue Aug 27, 2019 6:52 pm
- Forum: Duplicates
- Topic: [0.17.63] Error when loading a save (An interface already exists under with name: freeplay)
- Replies: 1
- Views: 905
[0.17.63] Error when loading a save (An interface already exists under with name: freeplay)
I needed to edit part of the report. I have a save game that I can not open since 0.17.63. When I go back to 0.17.62 it loads (and works) fine. (The screenshot says 0.17.60 - because we used that last time. 0.17.62 loads just fine) If all mods are up to date or in the same state as in the save file ...