Here it is! (beep boop)
https://factorio.com/blog/post/fff-410
Search found 515 matches
- Fri May 10, 2024 11:00 am
- Forum: News
- Topic: Friday Facts #410 - Rocket turret & Target priorities
- Replies: 84
- Views: 10068
- Fri May 03, 2024 11:00 am
- Forum: News
- Topic: Friday Facts #409 - Diminishing beacons
- Replies: 168
- Views: 19548
- Fri Apr 26, 2024 11:00 am
- Forum: News
- Topic: Friday Facts #408 - Statistics improvements, Linux adventures
- Replies: 151
- Views: 15213
- Fri Apr 19, 2024 11:00 am
- Forum: News
- Topic: Friday Facts #407 - Automating a soundtrack
- Replies: 52
- Views: 7700
- Fri Apr 12, 2024 11:00 am
- Forum: News
- Topic: Friday Facts #406 - Space Age Music
- Replies: 152
- Views: 20451
- Thu Apr 11, 2024 3:29 pm
- Forum: Releases
- Topic: Version 1.1.107
- Replies: 0
- Views: 8025
Version 1.1.107
Modding Added an optional "mods" to simulation definitions. Scripting Disabled the majority of the lua "debug" library due to security issues. Bugfixes Fixed LuaEntity::set_request_slot would not accept count of 0. (https://forums.factorio.com/110676) Fixed first tutorial level ...
- Fri Apr 05, 2024 11:00 am
- Forum: News
- Topic: Friday Facts #405 - Whole belt reader, New logistics GUI
- Replies: 138
- Views: 16179
- Fri Mar 29, 2024 12:00 pm
- Forum: News
- Topic: Friday Facts #404 - Frustration not found
- Replies: 112
- Views: 15875
- Tue Mar 26, 2024 11:37 am
- Forum: Releases
- Topic: Version 1.1.106
- Replies: 3
- Views: 6664
Version 1.1.106
Bugfixes Fixed a crash when watching a replay when other player looks into blueprint library. (https://forums.factorio.com/107931) Modding Added StorageTankPrototype::show_fluid_icon. Scripting Added LuaEntityPrototype::vector_to_place_result. Use the automatic updater if you can (check experimenta...
- Fri Mar 22, 2024 12:00 pm
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 129
- Views: 17979
- Wed Mar 20, 2024 2:26 pm
- Forum: Releases
- Topic: Version 1.1.105
- Replies: 0
- Views: 4880
Version 1.1.105
Gui Added Paste button to exchange string import GUIs Scrolling is smoother when using scrollbars with a controller. Hotkey hints GUI will try to move out of the way of chat messages. Bugfixes Fixed that LuaForce::chart_all() wouldn't chart surfaces that had never had any charting. (https://forums....
- Fri Mar 15, 2024 12:00 pm
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 169
- Views: 24081
- Fri Mar 08, 2024 12:00 pm
- Forum: News
- Topic: Friday Facts #401 - New terrain, new planet
- Replies: 102
- Views: 21325
- Fri Mar 01, 2024 12:00 pm
- Forum: News
- Topic: Friday Facts #400 - Chart search and Pins
- Replies: 73
- Views: 12609
- Fri Feb 23, 2024 12:00 pm
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 289
- Views: 38251
- Fri Feb 16, 2024 12:00 pm
- Forum: News
- Topic: Friday Facts #398 - Fulgora
- Replies: 114
- Views: 25313
- Fri Feb 09, 2024 12:00 pm
- Forum: News
- Topic: Friday Facts #397 - Factoriopedia
- Replies: 119
- Views: 18209
- Fri Feb 02, 2024 12:00 pm
- Forum: News
- Topic: Friday Facts #396 - Sound improvements in 2.0
- Replies: 98
- Views: 14070
- Tue Jan 30, 2024 1:35 pm
- Forum: Releases
- Topic: Version 1.1.104
- Replies: 1
- Views: 14627
Version 1.1.104
Gui Trying to close a window will first close any opened drop-down. This improves navigating drop-downs with controllers. Bugfixes Fixed that empty locale would cause things to not show in GUIs. (https://forums.factorio.com/110679) Fixed intro sound being treated as gui effect instead of music. (ht...
- Fri Jan 26, 2024 12:00 pm
- Forum: News
- Topic: Friday Facts #395 - Generic interrupts and Train stop priority
- Replies: 138
- Views: 18332