Search found 13 matches

by ztn
Mon Sep 07, 2020 10:10 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3893
Views: 1646263

Re: Bugs & FAQ



when i try to play my several month old game i receive this error after update everything
https://puu.sh/Gq6JN/caad739f8a.png

i see that people already report this bug https://forums.factorio.com/viewtopic.php?p=506707#p506707


the bug you link looks like a different error.

can you ...
by ztn
Mon Sep 07, 2020 9:21 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3893
Views: 1646263

Re: Bugs & FAQ

when i try to play my several month old game i receive this error after update everything
Image

i see that people already report this bug viewtopic.php?p=506707#p506707
by ztn
Mon Apr 20, 2020 8:30 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 760702

Re: pY Coal Processing - Discussion





have a quick question. i have recipes for py-construction-robot-01 , py-construction-robot-02 and py-logistic-robot-02 but i don't have recipe for py-logistic-robot-01 that is prerequisite for py-logistic-robot-02 . Even FNEI and Recipe Explorer don't show recipe. how can this be possible ...
by ztn
Mon Apr 20, 2020 8:20 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 760702

Re: pY Coal Processing - Discussion



have a quick question. i have recipes for py-construction-robot-01 , py-construction-robot-02 and py-logistic-robot-02 but i don't have recipe for py-logistic-robot-01 that is prerequisite for py-logistic-robot-02 . Even FNEI and Recipe Explorer don't show recipe. how can this be possible and ...
by ztn
Mon Apr 20, 2020 8:06 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 760702

Re: pY Coal Processing - Discussion

have a quick question. i have recipes for py-construction-robot-01 , py-construction-robot-02 and py-logistic-robot-02 but i don't have recipe for py-logistic-robot-01 that is prerequisite for py-logistic-robot-02 . Even FNEI and Recipe Explorer don't show recipe. how can this be possible and what i ...
by ztn
Sat Apr 11, 2020 3:55 pm
Forum: PyMods
Topic: Glass works fluid?
Replies: 15
Views: 8256

Re: Glass works fluid?

esso23 wrote: Sat Apr 04, 2020 9:56 pm We fixed the enegy consumption issue in pY Pollution & Energy. You can use the mod until this gets fixed.
for me installing this mod don't fix Glassworks (i verify checkbox in settings - it's set). what is the fastest solution to fuel glassworks right now without learning 10 technologies?
by ztn
Sun Oct 27, 2019 11:46 am
Forum: Ideas and Requests For Mods
Topic: how to limit assembler->requester chest copy paste?
Replies: 1
Views: 1403

how to limit assembler->requester chest copy paste?

is it possible to limit this https://puu.sh/Exv8N/897ec1e518.png
to fixate amount like 1 for example? problem for me starts when i use some recipe that require large amount of items and quick craft time. if we take for example abstract thing like nuclear reactor with 1k ingredients and craft time ...
by ztn
Fri Oct 11, 2019 2:27 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 470136

Re: [MOD 0.17] Industrial Revolution

update my base for 1.0 and i like everything except 1 thing - red/blue circuits require green/red circuits now... really hate this change. it was so cool when all 3 was completely independent. we have so big variety of materials and still forced into "fields of green circuits" layout now... you need ...
by ztn
Fri Oct 04, 2019 9:50 pm
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 396
Views: 328942

Re: [0.17+] Space Exploration WIP

do we have a single player who achieve this 20 black science/minute result? in my game i make 0.7 black science packets/minute and gave up... :( really want to see save game file or at least several screenshots of such base.
by ztn
Tue Sep 24, 2019 6:54 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 298245

Re: how to check why train come to station?

yes i see it. 2nd post connected with my question but author give exactly 0 explanation of these set of combinators https://puu.sh/EkUdd/f0d52bf8e4.png half of that combitanors use overflow shenanigans that impossible to understand if you don't know exactly why you do this and how it works. i want ...
by ztn
Tue Sep 24, 2019 5:47 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 298245

how to check why train come to station?

i want to use same stations for receive and send items - so i want to check why this train come to station. what is the easy way to do it? the only difference is Logistic Train Stop Output have additional signals if train come to take goods. but it's hard for me to filter out these signals from ...
by ztn
Thu Sep 05, 2019 8:17 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.10] Bob's Logistics mod
Replies: 726
Views: 378543

Re: [0.12.x][v0.12.10] Bob's Logistics mod

why bots rarely use charge pads and stuck on drone chest every time? Image
by ztn
Wed Aug 07, 2019 8:08 pm
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 396
Views: 328942

Re: [0.17+] Space Exploration WIP

any idea how to generate https://puu.sh/E2sim/c9826df5f9.png or https://puu.sh/E2siX/ddbbf41ca9.png resources for crafting https://puu.sh/E2sqn/4369291ce5.png without bring tons of woods or fish from earth to space? first i think that cultivation fish in space will be positive balance but after ...

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