Search found 19 matches
- Fri Apr 12, 2024 12:36 pm
- Forum: News
- Topic: Friday Facts #406 - Space Age Music
- Replies: 149
- Views: 17084
Re: Friday Facts #406 - Space Age Music
I simply cannot believe the effort being put into the music, it is just astounding. Thank you for pouring in so much passion.
- Fri Feb 16, 2024 12:11 pm
- Forum: News
- Topic: Friday Facts #398 - Fulgora
- Replies: 114
- Views: 23895
Re: Friday Facts #398 - Fulgora
Is this the planet with the green belts, or the belt stacking? I'm going to guess it can give you the belt stacking tech.
I love the background storytelling and the atmosphere. You could say, I'mlightning-awe-struck
I love the background storytelling and the atmosphere. You could say, I'm
- Fri Jan 26, 2024 12:54 pm
- Forum: News
- Topic: Friday Facts #395 - Generic interrupts and Train stop priority
- Replies: 138
- Views: 16749
Re: Friday Facts #395 - Generic interrupts and Train stop priority
"dispatch your thoughts" ... that really routed my train!
- Fri Jan 19, 2024 12:16 pm
- Forum: News
- Topic: Friday Facts #394 - Assembler flipping and circuit control
- Replies: 133
- Views: 20676
Re: Friday Facts #394 - Assembler flipping and circuit control
This is sooo good, I'm just going to flip out!!
- Fri Jan 05, 2024 12:30 pm
- Forum: News
- Topic: Friday Facts #392 - Parametrised blueprints
- Replies: 131
- Views: 23951
Re: Friday Facts #392 - Parametrised blueprints
Absolutely Fantastic!!
Just one feature request: Could we please have default values that can be set by "Parameter Planners", that work just like Upgrade planners, but set a default for the numbered parameters please? Well, perhaps that's two feature requests in one .
Just one feature request: Could we please have default values that can be set by "Parameter Planners", that work just like Upgrade planners, but set a default for the numbered parameters please? Well, perhaps that's two feature requests in one .
- Fri Nov 10, 2023 12:57 pm
- Forum: News
- Topic: Friday Facts #384 - Combinators 2.0
- Replies: 328
- Views: 44375
Re: Friday Facts #384 - Combinators 2.0
The AND/OR of the combinator 2.0 is going to allow more involved decisions to propagate in 1 tick. Very nice!
- Sat Sep 30, 2023 12:19 am
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 337
- Views: 77425
Re: Friday Facts #378 - Trains on another level
... But can't we even get the old 45-degree angle straightaways to slope up or down? It's not just the sprites for the ups and downs, but also for all of the rolling stock on that slope as well. Adding in the 45Β° slopes would double the number of extra train sprites that the elevated trains feature...
- Fri Sep 29, 2023 11:58 am
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 337
- Views: 77425
Re: Friday Facts #378 - Trains on another level
This is BoNkErS!! The graphics are stunning, the design laberinthial and the gameplay just mesmerising. I'm buying SA for both of my accounts! Oooh, and Elevated Rails, Quality and Space Age are separate official mods? So one may play a game with the Elevated Rails and Space Age mods, but not the Qu...
- Tue Sep 26, 2023 12:15 am
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 217
- Views: 49458
Re: Friday Facts #377 - New new rails
yellow = 22.5Β°-angel (wider than high) BTW arctan(0.5) = 26.6Β°, not 22.5Β° 8-) Literally unplayable :D True. Looking at the anchor points (indicated by the short cross members) on the quadrant in TheRaph's next post is even more interesting. Compare the subtended angles of the anchor points of the c...
- Mon Sep 25, 2023 8:42 am
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 217
- Views: 49458
- Mon Sep 25, 2023 8:35 am
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 217
- Views: 49458
Re: Friday Facts #377 - New new rails
... Look here (orange + yellow = normal length, orange = short lengt to connect to offgrid): half-tracks.png I like your grid overlay picture. Is there any possibility of posting one with the grid overlaying the curved tracks as well, please, so I can track what is going on a bit better. Here you a...
- Sat Sep 23, 2023 10:14 pm
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 217
- Views: 49458
Re: Friday Facts #377 - New new rails
I like your grid overlay picture. Is there any possibility of posting one with the grid overlaying the curved tracks as well, please, so I can track what is going on a bit better.
- Sat Sep 23, 2023 9:43 am
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 217
- Views: 49458
Re: Friday Facts #377 - New new rails
This update is most certainly on the right track!!
- Fri Sep 15, 2023 2:00 pm
- Forum: News
- Topic: Friday Facts #376 - Research and Technology
- Replies: 364
- Views: 55673
Re: Friday Facts #376 - Research and Technology
Given the videos, it seems the recycler can output items of a higher quality than the input. If so, I'm not a huge fan of this idea. Conceptually, it'd make much more sense if a quality-enhanced recycler could improve the chance of extracting high-quality modules from high-quality items, without ge...
- Sun Oct 11, 2020 6:23 pm
- Forum: News
- Topic: Friday Facts #361 - Train stop limit, Tips and tricks
- Replies: 163
- Views: 82522
Re: Friday Facts #361 - Train stop limit, Tips and tricks
Lets name the feature Departure queue manager abreviation used in the fallowing text is DQM Because: - it better describe what it does. Manages a queue of trains which are heading to a destination. (...) - wording " stop limit " sounds restrictively and negative. This feature helps & ...
- Sat Jul 18, 2020 12:11 am
- Forum: News
- Topic: Friday Facts #356 - Blueprint library for real
- Replies: 123
- Views: 55450
Re: Friday Facts #356 - Blueprint library for real
This is the best FFF I've ever read! Thank you so much for sharing your personal journey. I am on a journey of my own and your story is so inspirational. The Blueprint update is absolutely amazing. It will be great to see it included in v1.0 as I believe it is the finishing touch for this part of th...
- Fri May 01, 2020 11:52 pm
- Forum: News
- Topic: Friday Facts #345 - Unit group collision mask & Artillery shell particle
- Replies: 48
- Views: 21080
Re: Friday Facts #345 - Unit group collision mask & Artillery shell particle
Nice work on both the group pathfinding and arty casing ejection. However, could we have the shadow of the shell itself appear that it comes from the end of the barrel and not from the middle of the base of the gun? It seems weird that the shell casts a shadow while it is in the barrel. Oh and yes a...
- Sat Mar 21, 2020 12:59 am
- Forum: News
- Topic: Friday Facts #339 - Beacon HR + Redesign process
- Replies: 216
- Views: 89447
Re: Friday Facts #339 - Beacon HR + Redesign process
Wow, I really appreciate just how open the Factorio team is with their design process. Thank you very much. What I like with how the new design is proceeding: First, I'm liking how the design process is going. Second, I like the "in-ground" design. I think that works well to give the curre...
- Fri Aug 02, 2019 10:37 pm
- Forum: News
- Topic: Friday Facts #305 - The Oil Changes
- Replies: 971
- Views: 279171
Re: Friday Facts #305 - The Oil Changes
... Alternatively, it could be an "integrated oil processing" or something, where crude + water -> petrol. The recipe is thus ~3x slower than the cracking solution, because it's doing all of the processes at once. This I think is the best approach. First, the changes in the FFFs I believe...