First have a group in a space platform: (with processing unit)
Change a value in a constant combinator
"Import from" planet has changed
Search found 5 matches
- Wed Mar 05, 2025 10:12 pm
- Forum: Duplicates
- Topic: [2.0.39] Changing a value in a constant combinator with a group used in a space plateform reset the "import from" planet
- Replies: 1
- Views: 118
- Wed Feb 26, 2025 5:31 pm
- Forum: Not a bug
- Topic: [2.0.36] Wrong decider combinator behavior
- Replies: 1
- Views: 114
[2.0.36] Wrong decider combinator behavior
The output of this decider combinator configuration seems wrong
But if i add an another input signal, all is ok
But if i add an another input signal, all is ok
- Sat Jan 18, 2025 8:32 am
- Forum: Resolved Problems and Bugs
- Topic: [posila] [2.0.31] LuaRendering.draw_text not working properly with use_rich_text
- Replies: 1
- Views: 760
[posila] [2.0.31] LuaRendering.draw_text not working properly with use_rich_text
The test uses the string:
(see attached image)
The render text using LuaRendering.draw_text with use_rich_text=true is not correct.Input([item=iron-plate])
(see attached image)
- Tue Apr 28, 2020 11:37 am
- Forum: Duplicates
- Topic: [0.18.10] Crashing: "PathFindAlgorithm::baseDistanceHeuristic"
- Replies: 1
- Views: 1404
[0.18.10] Crashing: "PathFindAlgorithm::baseDistanceHeuristic"
I also have a similar crash.
This happened in a game with the mod "Transport drone" from kolan. I put a road tile at a specific location and it crashed.
Here is the saved game:
https://drive.google.com/open?id=1t-TvOc9HU2pnpgMTl4J_AilNjysOeMrJ
I add an image to show where to put the the road ...
This happened in a game with the mod "Transport drone" from kolan. I put a road tile at a specific location and it crashed.
Here is the saved game:
https://drive.google.com/open?id=1t-TvOc9HU2pnpgMTl4J_AilNjysOeMrJ
I add an image to show where to put the the road ...
- Thu Feb 20, 2020 8:41 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] [0.18.8] Crash saving map: "fluidBox->isInFluidManager() was not true"
- Replies: 3
- Views: 3250
[posila] [0.18.8] Crash saving map: "fluidBox->isInFluidManager() was not true"
Factorio crash when i try to save a game (or during autosave)
The game (a bit large) can be found at the location:
https://drive.google.com/open?id=1_sDhu63t9MHqxcALqqanzmETF0sFq6Vc
The mods can be get by synchronization. You may need a private, not published mod at the location
https://drive ...
The game (a bit large) can be found at the location:
https://drive.google.com/open?id=1_sDhu63t9MHqxcALqqanzmETF0sFq6Vc
The mods can be get by synchronization. You may need a private, not published mod at the location
https://drive ...