Search found 6 matches

by Hannibal08
Tue Dec 24, 2024 2:13 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.12] Train does not move between stops with same name (MR)
Replies: 30
Views: 5618

Re: [2.0.12] Train does not move between stops with same name (MR)

I am experiencing this issue as well. I hope it will be fixed.

I am also trying to make an artillery train travel between positions to fire. The artillery trains are at a station named "Artillery Depot". I send a signal via constant combinator to the stations and the trains. When Green=0, the wait ...
by Hannibal08
Fri Dec 13, 2024 2:19 am
Forum: Ideas and Suggestions
Topic: Mech Amor Travel Animation
Replies: 0
Views: 149

Mech Amor Travel Animation

It would be awesome for the mech armor to have a different travel animation based on how much movement bonus you have from equipped exo skeletons. Imagine at high speed instead of the running or hovering animation, the suit tilts forward and points its jets behind the character as if you are an ...
by Hannibal08
Fri Nov 01, 2024 10:55 pm
Forum: Ideas and Suggestions
Topic: Train interrupt station wildcard match
Replies: 5
Views: 2202

Train interrupt station wildcard match

TL;DR
Allow the "Anything" icon to match any icon found in a train station for an interrupt.


What?
Currently, interrupts can only work if you make a match with a specific station. ie, train has an item, find a station that has that item in the name. The problem comes when the train doesn't ...
by Hannibal08
Thu Aug 01, 2019 9:14 pm
Forum: Not a bug
Topic: [Oxyd] [0.17.59] Intermittent UPS drop on Biter path finding
Replies: 7
Views: 2755

Re: [Oxyd] [0.17.59] Intermittent UPS drop on Biter path finding

Oh cool. I was thinking myself that it'd be a good idea to have a way to limit the amount of time spend in path finding per tick.

Thanks for looking in to this, and sorry it wasn't a real bug!
by Hannibal08
Sun Jul 28, 2019 9:16 pm
Forum: Not a bug
Topic: [Oxyd] [0.17.59] Intermittent UPS drop on Biter path finding
Replies: 7
Views: 2755

Re: [0.17.59] Intermittent UPS drop on Biter path finding

Thank you for the reply. To clarify, the slowdown only really occurs from the nests on the left side of the bottom left lake. I am attacked from other positions continuously and I did not notice the same slowness when I saw path requests from other nests. It seems like this is normal/baseline game ...
by Hannibal08
Sat Jul 27, 2019 1:57 pm
Forum: Not a bug
Topic: [Oxyd] [0.17.59] Intermittent UPS drop on Biter path finding
Replies: 7
Views: 2755

[Oxyd] [0.17.59] Intermittent UPS drop on Biter path finding

Hello,

I do not have a rather large factory, but occasionally the UPS drops to about 40 for several seconds. I have enabled showing path finding requests in the debug overlay, and the drop in UPS seems to correlate with a path finding request from a biter nest to one part of my factory.

I have ...

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