Search found 8 matches

by Kathmai
Tue Nov 05, 2013 7:58 pm
Forum: Resolved Problems and Bugs
Topic: [0.7.4] Exploring the map - fps goes down
Replies: 5
Views: 1098

Re: [0.7.4] Exploring the map - fps goes down

slpwnd wrote:Hello,

I got to have a look at this bug just now. But the files are no longer available. Could you reupload them? Sorry for inconvienience.
Yes of Course...

Here:

http://mystore.to/dl/gcQzDp0YJQ

http://filestore.to/?d=W1R6EQHIDC
by Kathmai
Tue Oct 29, 2013 10:44 pm
Forum: Resolved Problems and Bugs
Topic: [0.7.4] Exploring the map - fps goes down
Replies: 5
Views: 1098

[0.7.4] Exploring the map - fps goes down

Hello, i have a map with (i think) 10.000 x 6.000 fields. I explore the map with a car arround my base (to the borders of the map). At the end of the map in the west - i turn back and the fps goes down. I think the biters that follow me are the problem. Savegame (on mystore.to and filestore.to - wit...
by Kathmai
Wed Oct 09, 2013 4:38 pm
Forum: Resolved Problems and Bugs
Topic: [0.7.1] crash by figthing aliens
Replies: 1
Views: 672

[0.7.1] crash by figthing aliens

Hello, i have some modifactions. Solar Panels produce 600 W and the laser-turrets (range set to 75) have a damage from 100. The accumulator has 50.000... So i kill the bases around my homebase. In the 0.7.1 is the follow problem more intensiv as in 0.7.0 The turrets kill the enemies faster as a stan...
by Kathmai
Sun Oct 06, 2013 7:29 pm
Forum: Gameplay Help
Topic: how to reduce the count of Alien artifacts
Replies: 3
Views: 4733

Re: how to reduce the count of Alien artifacts

@all: Thanks for your posts..

@cube: i think this is the best way... i have many things replaced in lua files (over 15 in different files) but only in base "mod". And on every update.... arghhh. Yes, i think i made a own mod

thx guys
by Kathmai
Sat Oct 05, 2013 1:50 pm
Forum: Gameplay Help
Topic: how to reduce the count of Alien artifacts
Replies: 3
Views: 4733

how to reduce the count of Alien artifacts

Hi,

also... how can i reduce the count of alien artifacts of a spawner after destruction in freeplay mode?

When i kill a alien base... sometimes a spawner drops up to 5 or 10 items. realy too much.

Can i change that for a current game or take effect only for a new game?

Thx
by Kathmai
Sat Oct 05, 2013 1:29 pm
Forum: Gameplay Help
Topic: Help pls howto use new Weapons
Replies: 4
Views: 1778

Re: Help pls howto use new Weapons

Hi, im new in this forum. I have buy Factorio 0.70 but i have some problems: How can i use Personal laser defense, portable solar and fusion reactor, energy shield, BAsic exoskeleton equipment. How can i use the grenade? Plz make a picture how to use the things. Sry for my english i came from germa...
by Kathmai
Fri Oct 04, 2013 2:26 pm
Forum: Not a bug
Topic: [0.7.0] Bug with Chests (can everybody translate from german
Replies: 3
Views: 1053

Re: [0.7.0] Bug with Chests (can everybody translate from ge

I probably understand. I don't think this is a bug, it is part of the game mechanics. Similar will happen when you are creating wires/circuits etc. In these cases, I use 2-3 inserters is input/output to solve this Yes - creating everthing if the production is faster then a inserter. Buffer are grea...
by Kathmai
Fri Oct 04, 2013 2:16 pm
Forum: Not a bug
Topic: [0.7.0] Bug with Chests (can everybody translate from german
Replies: 3
Views: 1053

[0.7.0] Bug with Chests (can everybody translate from german

Hello Guys... My english is for the report not good enough. Can everbody translate from german to english please??? ---- Ich weiß nicht ob es überhaupt ein Bug ist und seit welcher Version er besteht... Habe "inserter item stack size bonus 4" erforscht. Damit holen die inserter ja glaube bis zu 5 it...

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