Search found 8 matches

by JamesFire
Sat Aug 22, 2020 9:18 am
Forum: Won't implement
Topic: screen.element.force_render_above() please?
Replies: 25
Views: 3867

Re: screen.element.force_render_above() please?

the market was my favorite mod where i put the most time in. why would i support a game where the devs give 0 fucks? it's not even just that they made this particular mod unusable (and another one from me that used the same system), there were so many things you would have been able to do by placin...
by JamesFire
Wed Aug 19, 2020 2:39 pm
Forum: Won't implement
Topic: screen.element.force_render_above() please?
Replies: 25
Views: 3867

Re: screen.element.force_render_above() please?

Your use-case was never supported. LOL.... Modding is about bending the limits of what's possible. Look at a few mods, they are all doing things that were never intended. https://mods.factorio.com/mod/RealisticReactors https://mods.factorio.com/mod/windturbines https://mods.factorio.com/mod/dieselT...
by JamesFire
Sun Mar 22, 2020 10:38 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3610
Views: 577127

Re: Bugs & FAQ

Since Refining disables thorium as a spawnable ore, are there any plans to have it obtainable somewhere, that isn't the 0.5% chance with uranium crystalization? There is a dedicated thorium ore sorting recipe as well: thorium.png Is that available with just refining active? Cause I didn't have it a...
by JamesFire
Sat Mar 21, 2020 11:49 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3610
Views: 577127

Re: Bugs & FAQ

Since Refining disables thorium as a spawnable ore, are there any plans to have it obtainable somewhere, that isn't the 0.5% chance with uranium crystalization? There is a dedicated thorium ore sorting recipe as well: thorium.png Is that available with just refining active? Cause I didn't have it a...
by JamesFire
Sun Mar 15, 2020 5:41 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3610
Views: 577127

Re: Bugs & FAQ

Since Refining disables thorium as a spawnable ore, are there any plans to have it obtainable somewhere, that isn't the 0.5% chance with uranium crystalization?
by JamesFire
Sat Mar 07, 2020 6:55 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3610
Views: 577127

Re: Bugs & FAQ

My Direct Uranium recipe (sorting from the crystals and the catalyst) cannot have productivity applied to it. So far, all the other ones can.
by JamesFire
Fri Aug 30, 2019 7:59 pm
Forum: Technical Help
Topic: Modded game will not load.
Replies: 0
Views: 237

Modded game will not load.

I have a modded save that appears unable to load if I remove mods. (I'm not actually certain removing mods does it, but it does feel to take longer if I remove them.) If you can get it to load (I left it on overnight, and while I was at work trying to load it. 14 hours) Could someone please try usin...
by JamesFire
Sun Aug 11, 2019 1:36 am
Forum: Mods
Topic: [MOD 0.14] AAI Programmable Vehicles
Replies: 868
Views: 321912

Re: [MOD 0.14] AAI Programmable Vehicles

Can I have circuits automatically modify the unit data so that they accept ammo and fuel? When placed by the vehicle deployment, they have nothing in there. When I place them by hand, they are missing the fuel I want.

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