Search found 7 matches

by Silfir
Sun Jul 28, 2019 12:41 pm
Forum: News
Topic: Friday Facts #305 - The Oil Changes
Replies: 971
Views: 56040

Re: Friday Facts #305 - The Oil Changes

Antaios wrote:
Sun Jul 28, 2019 12:33 pm
...
I want this post's babies. I think it's completely on the money.
by Silfir
Sun Jul 28, 2019 11:51 am
Forum: News
Topic: Friday Facts #305 - The Oil Changes
Replies: 971
Views: 56040

Re: Friday Facts #305 - The Oil Changes

One of the easier changes that I think could help significantly - obviously keeping the old BOP - is to disable Petroleum Gas -> Solid Fuel. It alleviates the risk of players falling into using it that way instead of finding a use for their heavy oil and light oil to keep it from backing up. A more ...
by Silfir
Sun Jul 28, 2019 4:57 am
Forum: News
Topic: Friday Facts #305 - The Oil Changes
Replies: 971
Views: 56040

Re: Friday Facts #305 - The Oil Changes

There's no question that requiring sulfur is better than requiring solid fuel made from petroleum gas. But both are worse than requiring solid fuel made from light oil. It makes blue science much worse to deal with post-AOP, since now you lack the solid fuel sink that blue science was supposed to be...
by Silfir
Sun Jul 28, 2019 4:39 am
Forum: News
Topic: Friday Facts #305 - The Oil Changes
Replies: 971
Views: 56040

Re: Friday Facts #305 - The Oil Changes

Maybe a bit of a provocative question: The players you're worried about - the ones that might get frustrated trying to solve the multi-input problem - aren't they playing on stable right now? The vast majority of them? It takes at least some savvy or independent research for players to opt into the ...
by Silfir
Fri Jul 26, 2019 10:10 pm
Forum: News
Topic: Friday Facts #305 - The Oil Changes
Replies: 971
Views: 56040

Re: Friday Facts #305 - The Oil Changes

Big sigh of relief from me - I will continue to be able to play Factorio without having to make solid fuel from petroleum gas. I'm not sure what it says about me that that was genuinely my biggest worry. I want to second Adamo's suggestions with regards to using Sulfuric Acid for the science pack, a...
by Silfir
Sun Jul 21, 2019 11:49 am
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 47286

Re: Friday Facts #304 - Small bugs; Big changes

But, you seem to have missed the point in my post. The quantity of new concepts is the problem, not the quality. Changing how easy it is to learn the concept changes only quality, not quantity - so it doesn't solve the problem. Well, see, that is my problem, too. I'm worried about the new concepts ...
by Silfir
Sat Jul 20, 2019 8:23 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 47286

Re: Friday Facts #304 - Small bugs; Big changes

As a player who learned to play somewhat recently (I still haven't touched circuit networks), there are two concerns I have about the chance to basic oil processing. 1) I hate the thought of having to turn any amount of petroleum gas into solid fuel in future playthroughs. Light oil is what you use ...

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