Search found 4 matches
- Tue Nov 12, 2024 2:55 pm
- Forum: Balancing
- Topic: [DLC] Сargo landing pad
- Replies: 22
- Views: 1455
Re: [DLC] Сargo landing pad
Unfortunately it does make sense to not allow multiple pads on the same surface, but it's causing a bit of a drag for me in terms of spreading out my base. Normally I would build wide and have trains running around doing everything, but I've found that it's really annoying to have to rely on this ce...
- Mon Nov 11, 2024 9:54 pm
- Forum: Balancing
- Topic: [2.0.12 SA] Quality on biter eggs feels very discouraging
- Replies: 5
- Views: 2093
Re: [2.0.12 SA] Quality on biter eggs feels very discouraging
Brute force recycling with 6 spawners has been giving me a couple legendary eggs per hour. I was getting a slightly higher rate by also keeping epic ones and turning them into epic prod 3 modules then recycling those, but the supply chain was annoying and it wasn't a substantial gain. I wonder about...
- Mon Nov 11, 2024 5:09 pm
- Forum: Ideas and Suggestions
- Topic: [2.0.11] Rocket silo: Add Payload Assembly Building
- Replies: 4
- Views: 343
Re: [2.0.11] Rocket silo: Add Payload Assembly Building
Interesting idea. I am seeing a few logical challenges with this, though. Can a single PAB connect to multiple rocket silos? Can multiple PABs be built for the same platform? If so, does each one request the same amount of everything from the logistics network? If there is a 1:1 ratio of PABs to pla...
- Sat Jul 13, 2019 1:50 am
- Forum: Resolved Problems and Bugs
- Topic: [0.17.56] - Headless server crash during autosave
- Replies: 1
- Views: 629
[0.17.56] - Headless server crash during autosave
This happened twice in a row while my server was paused for autosaving. The save gets created up until a certain point, the game crashes, and the autosave is invalid.