Search found 996 matches
- Sun Jan 17, 2021 7:33 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3412
- Views: 460028
Re: Bugs & FAQ
almost forgot this one Stone wall- might Be conflicting with Bio industies, so make a over write on the recipe, as this one has iron stick in it Thanks, but this was reported already. https://github.com/Arch666Angel/mods/issues/484 As Kingarthur said, the overhauls are not finished yet and there is...
- Sat Jan 16, 2021 7:02 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3412
- Views: 460028
Re: Bugs & FAQ
Infinite gems is still producing "unsorted gem" when the corresponding recipe is turned off. The result is a big pile of unusable material. Ideally, Angel's would turn on that recipe in Bob's if the infinite gems ore fields are created. https://forums.factorio.com/viewtopic.php?p=355785#p355785 Gem...
- Sat Jan 16, 2021 7:00 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3682
- Views: 683950
Re: Development and Discussion
i'm now playing full ab suite from start, i like steam phase, but what i'm missing is steam crusher. i have steam minner and steam assemblers are from bob mods i think, but steam crusher would really help building early steam powered base. steam ore sorter would be nice also, but ore sorting is clo...
- Wed Jan 13, 2021 5:28 pm
- Forum: Not a bug
- Topic: [1.0] Productiviy 3 Centrifuge Wrong Values
- Replies: 3
- Views: 198
Re: [1.0] Productiviy 3 Centrifuge Wrong Values
Let me get this straight... Pollution is actually a "per power" number. So, power usage increases by +160% and (pollution per watt) increases by +20%. So, NaB, but also kinda misleading/confusing in the info card for the module. Yes, it is not really explained anywhere explicitly in the game, but p...
- Tue Jan 12, 2021 6:18 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3412
- Views: 460028
Re: Bugs & FAQ
Good Morning, I am currently using the Angel's Addons - Mass Transit mod in a modded game with Space Exploration and Krastorio 2. First off I want to say I love the look of the trains added in by the Mass Transit mod and that it is wonderful that you combined the 3 of them into 1 mod. However after...
- Mon Jan 11, 2021 2:04 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3412
- Views: 460028
Re: Bugs & FAQ
This is hopefully fixed with Angel's Industries 0.4.11MaverickMF wrote: ↑Sun Jan 10, 2021 7:33 pmI got a error in sandox game after unlock all tech. Factorio 1.1.8
[…]
Please report any issues that remain, in case you face any more problems.
- Sun Jan 10, 2021 5:11 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3412
- Views: 460028
Re: Bugs & FAQ
I am playing Bob+Angels, but I am unable to sort Crystal Dust into gems like Ruby Ore. Is this a bug or have I somehow not enabled it? I do see an Unsorted Gemstone Ore in my FNEI, but there there are no recipes to create it or to use it. I can create Roby Ore via a Crystal Catalyst, but I like the...
- Sat Jan 09, 2021 6:16 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3412
- Views: 460028
Re: Bugs & FAQ
Game Crashing upon completion of Crawler Construction robots research with Factorio 1.1.8 The speicifc error doesn't seem to be popping up anymore, but the first time it did and It was something to the nature of setting an available hotkey. This was reported already, see on the github https://githu...
- Fri Jan 08, 2021 5:08 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3412
- Views: 460028
Re: Bugs & FAQ
This is a helmod issue. Why exactly do you report this in the Angel's mods subforum?Kople101366 wrote: ↑Fri Jan 08, 2021 6:52 amissues with steam having a temperature and not being able to select a temperature in helmod. I am trying to supply steam in hel mod via an electric boiler.
- Thu Jan 07, 2021 3:21 pm
- Forum: Translations
- Topic: Italian Translation
- Replies: 1
- Views: 154
Re: Italian Translation
For regular translation work, you can just head over to https://crowdin.com/project/factorio and make an account.
- Thu Jan 07, 2021 3:20 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [1.1.0] Science and auto… (mobilism?) tutorial truncated
- Replies: 4
- Views: 840
Re: [kovarex] [1.1.0] Science and auto… (mobilism?) tutorial truncated
Will this "fix" work for other locales, too?
- Thu Jan 07, 2021 3:14 pm
- Forum: Angels Mods
- Topic: Angel's Exploration (0.3.9) just ruins the early game
- Replies: 2
- Views: 303
Re: Angel's Exploration (0.3.9) just ruins the early game
Angel's Exploration is still in development (BETA), and currently most activity is actually going into the component and tech overhauls from Angel's Industries. Nonetheless, the biter balancing is on the agenda: https://github.com/Arch666Angel/mods/issues/381
- Wed Dec 23, 2020 4:42 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3682
- Views: 683950
Re: Development and Discussion
Hi, With all the default settings and no RSO the combined yield of oil pacthes are btween 1000-3000 in the vicinity of the starting area, on the other hand gas patches are range from 3000 up to 12000. This would be much o an issue, could be just bad RNG. but thermal water pacthes combined yield are...
- Sat Dec 19, 2020 4:39 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3682
- Views: 683950
- Sat Dec 19, 2020 4:44 am
- Forum: Technical Help
- Topic: Started 12/18 wont load
- Replies: 1
- Views: 96
Re: Started 12/18 wont load
Would you care to provide enough information for us to reproduce/confirm the issue?
Maybe a logfile, savefile, screenshot of error message?
Which game version? Were any mods involved?
Maybe a logfile, savefile, screenshot of error message?
Which game version? Were any mods involved?
- Sat Dec 19, 2020 4:40 am
- Forum: Ideas and Suggestions
- Topic: Making F and G more clear for blueprints
- Replies: 3
- Views: 144
Re: Making F and G more clear for blueprints
maybe worth a tip/trick?
- Sat Dec 19, 2020 4:39 am
- Forum: Implemented Suggestions
- Topic: Sync Client State (Settings, Mods, etc.)
- Replies: 19
- Views: 517
Re: Sync mods to stored game
As eradicator pointed out, this option already exists. This is in the top right of the "Load game" window.
- Sat Dec 19, 2020 2:56 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3682
- Views: 683950
Re: Development and Discussion
Just skipped the cut scene: 2020-12-16T14_17_25-Factorio 1.1.6.png Not skipped: I haven't this modlist. Just tried to test the refining without other mods. https://mods.factorio.com/mod/angelsrefining I cannot reproduce with Angel's Refining 0.11.19, nor with the dev branch. Any special mod setting...
- Fri Dec 18, 2020 11:33 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3682
- Views: 683950
Re: Development and Discussion
[…] Wood made from algae can't be used for red circuits (phenol boards) […] I don't think this is a bug, it is rather intended. Algae can only make cellulose and consequently paper. Phenolic boards require actual wood and solid resin. The only source of renewable wood is the arboretum, but resin ha...
- Fri Dec 18, 2020 8:47 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3412
- Views: 460028
Re: Bugs & FAQ
I mean the internal fluidbox of the extractor itself, if you call this "esoteric", fine.magnuspwnzer wrote: ↑Fri Dec 18, 2020 8:41 pmIt does the same thing if I directly hook it up to a tank with 200k storage.
Unless you're referring to something more esoteric in the code?