Well, he says that when he zooms out in editor it always chashes, and he says that it happens in the game to, but randomly.
He says that his specs are: 1 GB video, 4 cores cpu.
That's pretty much it
Search found 34 matches
- Sun Sep 29, 2013 5:33 pm
- Forum: Resolved Problems and Bugs
- Topic: bug 100 (ru)
- Replies: 8
- Views: 4310
- Sun Sep 29, 2013 5:30 pm
- Forum: Resolved Problems and Bugs
- Topic: bug 100 (ru)
- Replies: 8
- Views: 4310
Re: bug 100 (ru)
Ты думаешь тебе тут кто-то ответит если ты по русски напишешь?
Сомневаюсь. Или пиши по английски или вообще не пиши
To mods, nevermind that guy
But if you want I can translate it for you.
Сомневаюсь. Или пиши по английски или вообще не пиши
To mods, nevermind that guy
But if you want I can translate it for you.
- Sun Sep 29, 2013 5:28 pm
- Forum: Ideas and Suggestions
- Topic: Let biters spawn from eggs, with delay
- Replies: 2
- Views: 3975
Re: Let biters spawn from eggs, with delay
Not to mention that default armours are useles, and even fully pimped power armor with shield is nothing when you try to attack their base. Big biters tear you to shreads in milliseconds.
So, certainly, spawn rate should be limited in some way...
So, certainly, spawn rate should be limited in some way...
- Sat Sep 28, 2013 9:06 am
- Forum: Releases
- Topic: Version 0.7.0
- Replies: 110
- Views: 65133
Re: Version 0.7.0
My first impression. I think you have a problem now. The game was boring in the initial stages before, but then as you go forward and start to actually build the whole factory it then picked up the pace become fun. But now you introduced mechanic that makes starting state EVEN MORE tedious and slowe...
- Fri Sep 27, 2013 6:18 am
- Forum: General discussion
- Topic: Is game dead or not? [Not at all]
- Replies: 45
- Views: 44388
Re: Is game dead or not? [Not at all]
you can post anything and this will be OK. as long as you post something in regular intervals more and more users will come to check Exactly this. +1 As long as you are doing it all the time, say every Friday. People WILL come to check. That includes myself. I check your site quite ofter but I am a...
- Thu Sep 26, 2013 7:30 am
- Forum: Ideas and Suggestions
- Topic: Better defense systems!
- Replies: 7
- Views: 11061
Better defense systems!
I think that the problem with the defense system as it is now is that turrets that use ammo are useles, everyone upgrade to lasers as soon as they can and that's the end of it. And it's not a good thing. I think it would be much better to do it as in some strategy games: Tier 1 weapons: Should be re...
- Thu Sep 26, 2013 7:30 am
- Forum: Implemented Suggestions
- Topic: Turret bounding box
- Replies: 7
- Views: 9309
Re: Turret bounding box
Here is my suggestion about it:
https://forums.factorio.com/forum/vie ... f=6&t=1291
https://forums.factorio.com/forum/vie ... f=6&t=1291
- Wed Sep 25, 2013 8:04 am
- Forum: General discussion
- Topic: Factorio <> Industry Giant 2
- Replies: 12
- Views: 15273
Re: Factorio <> Industry Giant 2
I think it is actually a good idea to add demand for your products.
Yes, a starport would be a good idea. Trade federation requests something from you. Then you make and sell it with starport.
Yes, a starport would be a good idea. Trade federation requests something from you. Then you make and sell it with starport.
- Wed Sep 25, 2013 7:59 am
- Forum: Releases
- Topic: Version 0.6.4
- Replies: 6
- Views: 14760
Re: Version 0.6.4
You guys a lucky you have wives at all
- Wed Sep 25, 2013 7:57 am
- Forum: General discussion
- Topic: Rail Kill
- Replies: 9
- Views: 12012
Re: Rail Kill
I think it is good as is, although adding mag-lev tracks powered by electricity is certainly a must!
- Wed Sep 25, 2013 7:56 am
- Forum: General discussion
- Topic: Round vs. quadratic
- Replies: 13
- Views: 12284
Re: Round vs. quadratic
I prefer it as it is. Better for my OCD
- Wed Sep 25, 2013 7:55 am
- Forum: General discussion
- Topic: Mineral Rich Maps
- Replies: 3
- Views: 6026
Re: Mineral Rich Maps
Hm. I just created custom worlds with resources options almost maxed out. It gave me pretty good spawn and several big piles of resources around.
- Wed Sep 25, 2013 7:54 am
- Forum: General discussion
- Topic: Well, I'm pretty much f**ked !
- Replies: 7
- Views: 9857
Re: Well, I'm pretty much f**ked !
At least the creepers won't get you no matter how hard they try
So, technically you won!
So, technically you won!
- Wed Sep 25, 2013 7:50 am
- Forum: General discussion
- Topic: Is game dead or not? [Not at all]
- Replies: 45
- Views: 44388
Re: Is game dead or not? [Not at all]
Not that I am complaining or anything, but can you at least post some updates on your progress with the new version?
It would ease the wait on the people
I for one can't wait for the update.
ps - so... when?!
It would ease the wait on the people
I for one can't wait for the update.
ps - so... when?!