Here you are, hope you can somehow recreate this issue with it.
The most current savegame (_Autosave3) was corrupted by the crash by the way. This one is from Autosave2, then a save by advancing and trying to reproduce the problem, which I wasn't able to.
Search found 2 matches
- Wed Jun 19, 2019 1:27 pm
- Forum: Pending
- Topic: [kovarex] [0.17.50] Crash while setting rail signals "outgoingBlock->getInboundSignals().count(this) was not true"
- Replies: 3
- Views: 1122
- Tue Jun 18, 2019 7:37 pm
- Forum: Pending
- Topic: [kovarex] [0.17.50] Crash while setting rail signals "outgoingBlock->getInboundSignals().count(this) was not true"
- Replies: 3
- Views: 1122
[kovarex] [0.17.50] Crash while setting rail signals "outgoingBlock->getInboundSignals().count(this) was not true"
Hey guys, game crashed on single player sandbox mode, when setting signals on rails. What have I done? I tried to play around with rail formations like shown in the attached screenshots. Somewhere between screenshot 1 and 2 the crash happened (the second screenshot was done after the reload of lates...