Search found 9 matches
- Sun Sep 26, 2021 9:28 am
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 190335
Re: pY Petroleum Handling
Is there a way to revert back to fluid resources on the map being unlimited? Personally I dislike the finite oil and tar over the %nodes. I remeber there being an option in the past. What happened?
- Sun Oct 13, 2019 6:31 pm
- Forum: PyMods
- Topic: Adjusting a recipe for a modpack.
- Replies: 4
- Views: 1479
Re: Adjusting a recipe for a modpack.
Have you checked to see if it's programmatically generated in a data-final-fixes or data file? I don't how you're searching, but some searchers can do a "search within" with an unnamed file or asterisk * open ore mod mods\pyrawores_1.6.2\prototypes\updates search in all 3 tho it is probab...
- Sun Oct 13, 2019 4:47 pm
- Forum: PyMods
- Topic: Adjusting a recipe for a modpack.
- Replies: 4
- Views: 1479
Adjusting a recipe for a modpack.
I am creating a modpack and inside I have all py-mods except for petroleum handeling. I need to change a specific recipe but can not seem to find it anywhere in the files. Currently to produce a flask I need 10 glass and 5 wood. I need to change the glass to another material for my pack. However Ins...
- Thu Mar 14, 2019 3:39 pm
- Forum: PyMods
- Topic: Game Crash since updating to 0.17.11 [RESOLVED]
- Replies: 2
- Views: 1138
- Thu Mar 14, 2019 12:43 pm
- Forum: PyMods
- Topic: Game Crash since updating to 0.17.11 [RESOLVED]
- Replies: 2
- Views: 1138
Game Crash since updating to 0.17.11 [RESOLVED]
I am using py mods and a few utility mods and since updating my game to 0.17.11 I can not load my world anymore. I can start a new game just fine but loading my current save game does no longer work and crashes my game. Mod list: 750 bag size Ammo-loader Autodeconstuct Big brither Bottleneck Cleanes...
- Thu Sep 20, 2018 7:40 am
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 50591
Re: Show Me Your...
Got a pretty big powerplant and some picture of my chrome production. this is all made with bob's angel's and pyanodons. https://imgur.com/a/AM9Ak7h Amazing so far. Im impressed how organized it is. Cant wait how it will be with circuits 2 and 3 and production science. Since its that big, fusion po...
- Sun Sep 16, 2018 11:12 am
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 50591
Re: Show Me Your...
Got a pretty big powerplant and some picture of my chrome production. this is all made with bob's angel's and pyanodons.
https://imgur.com/a/AM9Ak7h
https://imgur.com/a/AM9Ak7h
- Sat Sep 01, 2018 10:48 am
- Forum: PyMods
- Topic: Pyanodons with bobs and angels is crazy
- Replies: 2
- Views: 3908
Pyanodons with bobs and angels is crazy
I had no idea that Py high-tech was so crazy... Got a few images here: https://imgur.com/a/mZDzya1 Base is a little large since I always try to make a lot of every item so that I dont have to keep rebuilding parts of my base. Anyone else playing with these mods and gotten any further then this yet? ...
- Thu Jun 01, 2017 2:44 pm
- Forum: Bob's mods
- Topic: Shadow bug with new high res inserters
- Replies: 2
- Views: 1103
Re: Shadow bug with new high res inserters
On the topic of adjustable inserters, Since the latest update I cant seem to change the pickup and dropoff location anymore. Im not seeing any errors but the adjusting part no longer works. All inserters adjusted before the factorio update have retained their positions but I can no longer change them.