Search found 24 matches

by jagr_200
Thu Jan 09, 2025 11:47 pm
Forum: Gameplay Help
Topic: How to set the permissions again?
Replies: 10
Views: 2602

Re: How to set the permissions again?

Loewchen wrote: Mon Feb 27, 2023 12:25 pm No idea why it does not auto promote you. Attached is the save with reset permissions.
How did you do this? I have a save I am trying to fix.
by jagr_200
Thu Jan 09, 2025 3:05 am
Forum: Gameplay Help
Topic: Train schedule broken?
Replies: 22
Views: 2047

Re: Train schedule broken?

Did you even open and build the BP? It is very basic and very simple. Yes the train proceeds in a circle. I manually build the wall with bots and inventory. The train then supplies everything needed to repair/rebuild the wall as it is damaged. First wagon has all the supplies and spots saved. Second ...
by jagr_200
Wed Jan 08, 2025 8:36 pm
Forum: Gameplay Help
Topic: Train schedule broken?
Replies: 22
Views: 2047

Re: Train schedule broken?

So they still haven't fixed this or changed it back to how it should be. Its quite literally ruining the game for me. And since I can't get interrupts to work efficiently I'm about to just uninstall and be done with a game I have 10,000+ hours in.

Can someone look at this garbage and let me know ...
by jagr_200
Sun Jan 05, 2025 4:54 am
Forum: Gameplay Help
Topic: Train schedule broken?
Replies: 22
Views: 2047

Re: Train schedule broken?

Couldn't get it to work. Would only go to one station and then back or just not at all. Total nightmare this change they made for zero benefit.
by jagr_200
Wed Jan 01, 2025 4:45 am
Forum: Gameplay Help
Topic: Train schedule broken?
Replies: 22
Views: 2047

Re: Train schedule broken?

So when I took your blueprints in and added them in a big empty section of my base it pulled EVERYTHING I had from logistics into the stations. Likely not correct and I'm not sure why. I had like 5000 bots flying around to move materials lol.

Here is my BP string of a sample I made really quickly ...
by jagr_200
Wed Jan 01, 2025 1:23 am
Forum: Gameplay Help
Topic: Train schedule broken?
Replies: 22
Views: 2047

Re: Train schedule broken?



And the "workaround" by adding interrupts is actually massively time consuming and is extremely inefficient.

Could you please explain what exactly is extremely inefficient? As far as I see it, using interrupts is efficient, it's easy and more advanced than using static schedules because of the ...
by jagr_200
Tue Dec 31, 2024 10:39 pm
Forum: Gameplay Help
Topic: Train schedule broken?
Replies: 22
Views: 2047

Re: Train schedule broken?

4,000 hours? That is it? That's cute. That doesn't make you an expert. There are literally dozens of threads about this complaint. And the "workaround" by adding interrupts is actually massively time consuming and is extremely inefficient. In a game about efficiency why are we doing something ...
by jagr_200
Tue Dec 31, 2024 2:56 pm
Forum: Gameplay Help
Topic: Train schedule broken?
Replies: 22
Views: 2047

Re: Train schedule broken?

I've seen it. A workaround because they broke train scheduling for no reason isn't acceptable. They need to fix this issue. NOBODY likes it. NOBODY wants to do more work for no reason.
by jagr_200
Tue Dec 31, 2024 3:10 am
Forum: Gameplay Help
Topic: Train schedule broken?
Replies: 22
Views: 2047

Re: Train schedule broken?

Still broken and still annoying. Really ruining my gameplay as I can't find a way around it. @moderators any help?
by jagr_200
Sun Nov 24, 2024 5:44 am
Forum: Gameplay Help
Topic: Train schedule broken?
Replies: 22
Views: 2047

Re: Train schedule broken?

But they WEREN'T treated identical before Space Age. Now they are. Why would that change occur? It doesn't make much sense.
by jagr_200
Sun Nov 24, 2024 4:44 am
Forum: Gameplay Help
Topic: Train schedule broken?
Replies: 22
Views: 2047

Train schedule broken?

So I'm just getting going on Space Age. It is really fun. I build an automated defense wall. This wall has stations that request items and open and close the station based off of those request. All of those stations are called "Wall Defense" and the train loading station is "Wall Defense Supply." I ...
by jagr_200
Sun Nov 24, 2024 4:44 am
Forum: Gameplay Help
Topic: Train schedules broken?
Replies: 3
Views: 432

Train schedules broken?

So I'm just getting going on Space Age. It is really fun. I build an automated defense wall. This wall has stations that request items and open and close the station based off of those request. All of those stations are called "Wall Defense" and the train loading station is "Wall Defense Supply." I ...
by jagr_200
Wed Feb 07, 2024 9:57 pm
Forum: News
Topic: Friday Facts #388 - Smaller things for 2.0
Replies: 151
Views: 43300

Re: Friday Facts #388 - Smaller things for 2.0

I have now maxed out a save file. Hopefully this can be implemented sooner.
by jagr_200
Wed Feb 07, 2024 9:40 pm
Forum: Technical Help
Topic: [1.1.104] Game freezes after 1-2 mins of play
Replies: 4
Views: 801

Re: [1.1.104] Game freezes after 1-2 mins of play

Rseding91 wrote: Wed Feb 07, 2024 8:22 pm You left the save file running for too long and hit the tick limit (2.26~ years).
Wait.... Thats a thing?! That is so depressing. This map has been so fun. Ugh.

Any way to manually change that?

I guess this got me to update my bios and everything lol
by jagr_200
Wed Feb 07, 2024 8:01 pm
Forum: Technical Help
Topic: [1.1.104] Game freezes after 1-2 mins of play
Replies: 4
Views: 801

[1.1.104] Game freezes after 1-2 mins of play

So this is a headless server save. But it freezes on the headless server and when I run the game locally it crashes. I can play it for about 1-2 minutes and then it freezes. I can "wait for program to respond" for hours and it never unlocks.

This is a large world that for some reason I was unable ...
by jagr_200
Wed Oct 09, 2019 9:58 pm
Forum: Multiplayer
Topic: NA dedicated headless server
Replies: 6
Views: 3541

Re: NA dedicated headless server


Well, yes, obviously Germany and Russia are going to have worse ping... My point that perhaps the closes Europeans could have lower ping than farther North Americans (depending where you are of course), but it looks like this might barely be the case...


That is true. I'm in Montana. I have ...
by jagr_200
Wed Oct 09, 2019 8:42 pm
Forum: Multiplayer
Topic: NA dedicated headless server
Replies: 6
Views: 3541

Re: NA dedicated headless server

ncheater wrote: Tue Oct 08, 2019 2:04 pm Is your group full? I'd like to join
PM sent
by jagr_200
Wed Oct 09, 2019 8:41 pm
Forum: Multiplayer
Topic: NA dedicated headless server
Replies: 6
Views: 3541

Re: NA dedicated headless server


Hmm, wouldn't one have better ping to New York from London/Brussels/Paris than from San Francisco ?

Hmm, nope, they're pretty much the same... (75-80 ms)
https://wondernetwork.com/pings/New%20York


Its absolutely not the same. Had people in Russia and Germany playing on it. High 200s. People in ...
by jagr_200
Sun Oct 06, 2019 4:24 pm
Forum: Multiplayer
Topic: NA dedicated headless server
Replies: 6
Views: 3541

NA dedicated headless server

Hi. I setup a dedicated server on an enterprise Dell R710. I’m looking for 4-5 people in NA(ping reasons) to come play. We don’t need to be on at the same time but it would be fun to see what people build. I’m keeping it vanillaish with quality of life mods like squeak through and LTN etc. PM me if ...
by jagr_200
Thu Aug 22, 2019 1:41 am
Forum: Mods
Topic: [0.14-1.1] Infinizoom - zoom without limits
Replies: 12
Views: 19847

Re: [0.14+] Infinizoom - zoom without limits

So I am trying to use this mod. I can't figure it out. What am I supposed to do with the code? I copied it all and put it into the command line by pressing ~ and nothing happens. I'm sure I'm confused. Thanks.

Go to advanced search