Search found 6 matches

by talung
Sun Aug 16, 2020 10:49 am
Forum: Mods
Topic: [0.14-1.1] Infinizoom - zoom without limits
Replies: 12
Views: 19310

Re: [0.14+] Infinizoom - zoom without limits

Posted in the Mod Section, but Will post here as well. Little issue with last update.. Scroll wheel works fine for zooming while in play area, but now the zoom for MAP mode is borked. Couldn't find any MOD settings or controls for Infini Zoom to correct this. If you are going to override the scroll ...
by talung
Mon Jun 17, 2019 5:42 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)
Replies: 9
Views: 4321

Re: [kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)

Hi kovarex, I just tried with 0.17.50 and it still does it. Here is the log: factorio-current.log and a screen shot of things i set for destruction that I removed: Screenshot 2019-06-18 00.37.12.png and the location in the actual factory. Screenshot 2019-06-18 00.37.43.png As soon as i remove those ...
by talung
Sat Jun 15, 2019 2:48 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)
Replies: 9
Views: 4321

Re: [kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)

I will retest it on next release.

But it was really that simple.. open it, remove rail and signals then try to save.

Same method was repeated by EoRaptor, so if the changes made fix it, that will be awesome.

Thanks.

PS. After next release will let you know if resolved.
by talung
Fri Jun 14, 2019 4:10 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)
Replies: 9
Views: 4321

[kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)

This Crash occurs whenever I try to save the game after moving 2 rails and a chain signal. It was happening in .48 as well and have it on stream: https://www.twitch.tv/videos/438363511?t=03h19m43s There has been some sort of issue since .47 with removing rail signals, or marking for destruction, tha...

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