Search found 6 matches
- Sun Aug 16, 2020 10:49 am
- Forum: Mods
- Topic: [0.14-1.1] Infinizoom - zoom without limits
- Replies: 12
- Views: 19277
Re: [0.14+] Infinizoom - zoom without limits
Posted in the Mod Section, but Will post here as well. Little issue with last update.. Scroll wheel works fine for zooming while in play area, but now the zoom for MAP mode is borked. Couldn't find any MOD settings or controls for Infini Zoom to correct this. If you are going to override the scroll ...
- Mon Jun 24, 2019 4:30 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)
- Replies: 9
- Views: 4302
Re: [kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)
Just tried the new update .51 and can confirm... FIXED!
Thanks
Thanks
- Wed Jun 19, 2019 3:22 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)
- Replies: 9
- Views: 4302
- Mon Jun 17, 2019 5:42 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)
- Replies: 9
- Views: 4302
Re: [kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)
Hi kovarex, I just tried with 0.17.50 and it still does it. Here is the log: factorio-current.log and a screen shot of things i set for destruction that I removed: Screenshot 2019-06-18 00.37.12.png and the location in the actual factory. Screenshot 2019-06-18 00.37.43.png As soon as i remove those ...
- Sat Jun 15, 2019 2:48 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)
- Replies: 9
- Views: 4302
Re: [kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)
I will retest it on next release.
But it was really that simple.. open it, remove rail and signals then try to save.
Same method was repeated by EoRaptor, so if the changes made fix it, that will be awesome.
Thanks.
PS. After next release will let you know if resolved.
But it was really that simple.. open it, remove rail and signals then try to save.
Same method was repeated by EoRaptor, so if the changes made fix it, that will be awesome.
Thanks.
PS. After next release will let you know if resolved.
- Fri Jun 14, 2019 4:10 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)
- Replies: 9
- Views: 4302
[kovarex] [0.17.49] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0)
This Crash occurs whenever I try to save the game after moving 2 rails and a chain signal. It was happening in .48 as well and have it on stream: https://www.twitch.tv/videos/438363511?t=03h19m43s There has been some sort of issue since .47 with removing rail signals, or marking for destruction, tha...