Search found 4 matches
- Tue May 14, 2024 10:23 am
- Forum: 1 / 0 magic
- Topic: [raiguard][1.1.107] Linux Wayland / libdecor: Window disappears after UI interaction, sound loop continues
- Replies: 3
- Views: 1104
Re: [raiguard][1.1.107] Linux Wayland / libdecor: Window disappears after UI interaction, sound loop continues
Yes, fractional scaling is active (it's set to 100% on the main screen; but the setting is active, nonetheless, as I use fractional scaling on a secondary screen. I understand that it's not feasible for 1.1; no problem :) For now, there is no need for me to use the Wayland flag. Looking forward to 2...
- Thu May 02, 2024 2:38 pm
- Forum: 1 / 0 magic
- Topic: [raiguard][1.1.107] Crash resizing/snapping window (Wayland_PumpEvents)
- Replies: 3
- Views: 703
- Mon Apr 29, 2024 6:51 pm
- Forum: 1 / 0 magic
- Topic: [raiguard][1.1.107] Linux Wayland / libdecor: Window disappears after UI interaction, sound loop continues
- Replies: 3
- Views: 1104
Re: [1.1.107] Linux Wayland / libdecor: Window disappears after UI interaction, sound loop continues
I should add that i cannot reproduce the behavior. For example, the first time that i noticed the window disapper, it happened when trying to view the changelog of a mod before updating. After killing and again starting the game, I was able to see the changelog without any problems.
- Mon Apr 29, 2024 6:46 pm
- Forum: 1 / 0 magic
- Topic: [raiguard][1.1.107] Linux Wayland / libdecor: Window disappears after UI interaction, sound loop continues
- Replies: 3
- Views: 1104
[raiguard][1.1.107] Linux Wayland / libdecor: Window disappears after UI interaction, sound loop continues
When starting the game under Wayland using SDL_VIDEODRIVER=wayland ./factorio/bin/x64/factorio , I sometimes experience that the window disappears entirely. The sound loop is still playing, and the logs in the console do not show any sign of an error. The game does not stop (it is still running in t...