Search found 4 matches
- Sun Feb 02, 2020 12:50 pm
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 968004
Re: 4-way intersections: Throughput and deadlocks [image heavy]
Whats the best method/layout for a transtion between a 2 lane system and a 4 lane?
- Fri Jun 07, 2019 4:05 pm
- Forum: Gameplay Help
- Topic: Automatically Refueling a Locomotive
- Replies: 4
- Views: 1901
Automatically Refueling a Locomotive
What's is the best way for regularly refueling a locomotive with Uranium Power Cells, etc.
I have already created a single station connected with a requester crate along with queue areas to accommodate traffic. However the trains are visiting too often for it to be effective over time
I have already created a single station connected with a requester crate along with queue areas to accommodate traffic. However the trains are visiting too often for it to be effective over time
- Fri Jun 07, 2019 1:18 pm
- Forum: Duplicates
- Topic: .17.46 Train Operation in Manual Mode Crashes Game
- Replies: 3
- Views: 1189
Re: .17.46 Train Operation in Manual Mode Crashes Game
Game crashes once train passing over the signal
- Fri Jun 07, 2019 12:53 pm
- Forum: Duplicates
- Topic: .17.46 Train Operation in Manual Mode Crashes Game
- Replies: 3
- Views: 1189
.17.46 Train Operation in Manual Mode Crashes Game
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF8D677974) 00007FFF8D677974 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF8FBAA271) 00007FFF8FBAA271 (ntdll): (filename not available): RtlUserThreadStart Stac...