Search found 6 matches

by Dynar
Fri Feb 26, 2016 3:12 pm
Forum: Mods
Topic: [MOD 0.12.x] Coordinates 1.3.0
Replies: 11
Views: 23201

Re: [MOD 0.12.x] Coordinates 1.1.0

Hiho,

nice little mod^^ Would it be possible, to make it MP-compatible?
by Dynar
Fri Dec 25, 2015 4:53 pm
Forum: Mods
Topic: Homeworld 0.5.2
Replies: 69
Views: 57586

Re: Homeworld 0.5.2

Can't touch any of that game. ... on load so move that code to the on tick and run it once. That is however a little bit chesty, but only way to do it without rewriting any major code ;)! Thx jorgenRe... Now it works :) I found another bug in the code and solved it unconventially.... The mod couldn...
by Dynar
Thu Dec 24, 2015 7:54 pm
Forum: Mods
Topic: Homeworld 0.5.2
Replies: 69
Views: 57586

Re: Homeworld 0.5.2

Today i got some time for testing and found a bug. You can't load a game, if Homeworld is activated. FFS i can't find a solution for this.... if anyone has an idea for this problem, pls help me..... local function OnGameLoad() if not modHasInitialised then world_surface = game.players[1].surface --a...
by Dynar
Sun Dec 20, 2015 12:58 pm
Forum: Mods
Topic: Homeworld 0.5.2
Replies: 69
Views: 57586

Re: Homeworld 0.5.2

Hi folks.... I love this mod and was shocked it was discontinued.... I'm a hobby scripter and did my best to make this mod compatible to the newest Factorio-Version (0.12.20). The mod loads up just fine and you can start a game.... I don't know, if it will work in MP, 'cause i hadn't time to test it...
by Dynar
Mon Dec 14, 2015 11:02 pm
Forum: Mods
Topic: [Official] ShadowsComboPack 0.12.29
Replies: 144
Views: 132487

Re: [Official] ShadowsComboPack 0.12.20

my second problem is that the uranium power doesn't work (i think) because whenever i put fuel into the nuclear reactors the game crashes with the error: __UraniumPower__/control.lua:355: attempt to index field '?' (a nil value) The only fuel, that is allowed, are the "Fuel Assembly 1,7%"...
by Dynar
Wed Sep 16, 2015 9:56 pm
Forum: Mods
Topic: Homeworld 0.5.2
Replies: 69
Views: 57586

Re: Homeworld 0.5.2

A friend and i are playing your mod in our modpack.... since we reached Tier 2 of your mod, we have every ~20 seconds an desync.... the problem comes definitely from your mod..... i tried without your mod and there was no desync...

Here are the mod pack and the desync report:

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