Thank you for the replay
I understand how the game behaves and I didn’t post this as me asking for help .. I was trying to start a conversation about this topic (that why i posted this in the general discussion forum)
Im just trying to make the point that the orientation of the insertor should be ...
Search found 6 matches
- Sat Jun 29, 2019 3:07 pm
- Forum: General discussion
- Topic: Question - Is Inserter item drop position intuitive?
- Replies: 104
- Views: 33714
- Sat Jun 29, 2019 12:36 pm
- Forum: General discussion
- Topic: Question - Is Inserter item drop position intuitive?
- Replies: 104
- Views: 33714
Re: Inserters orientation makes no sence to me
I don’t think my point came across as I intended
I’m not questioning if the insertor should place the item up, down, left or right as long as its consistent. All I’m saying Is that the location on the belt should be determined by the insertor not the belt
So if I place a left to right insertor ...
I’m not questioning if the insertor should place the item up, down, left or right as long as its consistent. All I’m saying Is that the location on the belt should be determined by the insertor not the belt
So if I place a left to right insertor ...
- Sat Jun 29, 2019 9:45 am
- Forum: General discussion
- Topic: Question - Is Inserter item drop position intuitive?
- Replies: 104
- Views: 33714
Inserters orientation makes no sence to me
Hi guys,
Shouldn't the orientation of the inserter determined the position of the item and not the belt direction?
(all inserters are outputting into the belts)
Shouldn't the orientation of the inserter determined the position of the item and not the belt direction?
(all inserters are outputting into the belts)
- Fri Jun 07, 2019 12:07 pm
- Forum: Gameplay Help
- Topic: [0.17.45] Logistical Robots & Construction Robots Job Completion Issue
- Replies: 4
- Views: 1837
Re: [0.17.45] Logistical Robots & Construction Robots Job Completion Issue
Thank you for the reply,
Thats what I thought at first, but then I saw them doing it in a closed area (where the labs are)
Nvm I locked off the area and now they are working fine .. what happened at the labs must have been a fluke cause it was fixed when I took out the chest and placed them ...
Thats what I thought at first, but then I saw them doing it in a closed area (where the labs are)
Nvm I locked off the area and now they are working fine .. what happened at the labs must have been a fluke cause it was fixed when I took out the chest and placed them ...
- Fri Jun 07, 2019 12:18 am
- Forum: Gameplay Help
- Topic: [0.17.45] Logistical Robots & Construction Robots Job Completion Issue
- Replies: 4
- Views: 1837
Re: [0.17.45] Logistical Robots & Construction Robots Job Completion Issue
Sorry about that
Here is a we transfer link
https://we.tl/t-LFRTXcgZmP
Forgive my messy base its a work in progress
Here is a we transfer link
https://we.tl/t-LFRTXcgZmP
Forgive my messy base its a work in progress
- Thu Jun 06, 2019 10:18 pm
- Forum: Gameplay Help
- Topic: [0.17.45] Logistical Robots & Construction Robots Job Completion Issue
- Replies: 4
- Views: 1837
[0.17.45] Logistical Robots & Construction Robots Job Completion Issue
Hi guys,
I started this map in 0.17.14 if I’m not mistaken and everything was running fine .. I moved it to 0.17.43 and thats when I encountered this issue and now I’m playing it in 0.17.45
The problem:
1. Logistical and construction robots not emptying out the chests be it active provider ...
I started this map in 0.17.14 if I’m not mistaken and everything was running fine .. I moved it to 0.17.43 and thats when I encountered this issue and now I’m playing it in 0.17.45
The problem:
1. Logistical and construction robots not emptying out the chests be it active provider ...