After sound changes in 0.18, robots sound too loud and annoying.
Here's a patch to make them sound same as vanilla robots:
https://gist.github.com/matrix47/6469ab ... fa8216466f
Search found 8 matches
- Sat Feb 01, 2020 4:06 pm
- Forum: PyMods
- Topic: pY Industry - Discussion
- Replies: 246
- Views: 120766
- Tue Jul 05, 2016 7:41 pm
- Forum: Not a bug
- Topic: [0.13.0] Assembling machine 3 - production speed ratios.
- Replies: 5
- Views: 2504
Re: [0.13.0] Assembling machine 3 - production speed ratios.
apparently, this has been fixed in 0.13.5
viewtopic.php?f=11&t=28128
viewtopic.php?f=11&t=28128
- Tue Jun 28, 2016 11:57 am
- Forum: Not a bug
- Topic: [0.13.0] Assembling machine 3 - production speed ratios.
- Replies: 5
- Views: 2504
Re: [0.13.0] Assembling machine 3 - production speed ratios.
It's clearly a floating point bug.
60 * 0.5 / 0.5 = 60 good!
60 * 0.5 / 0.75 = 40 good!
60 * 0.5 / 1.25 = 24.000001 = 25 boo!
But maybe this thread is supposed to go in "won't fix".
Yeah, this doesn't look to me like a "Bug that's actually a feature".
That's why I'd love an explanation, or a ...
60 * 0.5 / 0.5 = 60 good!
60 * 0.5 / 0.75 = 40 good!
60 * 0.5 / 1.25 = 24.000001 = 25 boo!
But maybe this thread is supposed to go in "won't fix".
Yeah, this doesn't look to me like a "Bug that's actually a feature".
That's why I'd love an explanation, or a ...
- Tue Jun 28, 2016 10:26 am
- Forum: Not a bug
- Topic: [0.13.0] Assembling machine 3 - production speed ratios.
- Replies: 5
- Views: 2504
Re: [0.13.0] Assembling machine 3 - production speed ratios.
could you please explain?
- Tue Jun 28, 2016 9:20 am
- Forum: Not a bug
- Topic: [0.13.0] Assembling machine 3 - production speed ratios.
- Replies: 5
- Views: 2504
[0.13.0] Assembling machine 3 - production speed ratios.
I've reported this a while back, but in the wrong forum: https://forums.factorio.com/viewtopic.php?f=18&t=20334
The bug is that for AM3 one copper cable assembler is not enough for eight advanced circuit assemblers. For AM1 or AM2 this ratio is perfect (all assemblers are working constantly).
You ...
The bug is that for AM3 one copper cable assembler is not enough for eight advanced circuit assemblers. For AM1 or AM2 this ratio is perfect (all assemblers are working constantly).
You ...
- Mon Feb 22, 2016 2:13 pm
- Forum: Gameplay Help
- Topic: Assembling machine 3 speed, red circuit production puzzle
- Replies: 7
- Views: 5960
Re: Assembling machine 3 speed, red circuit production puzzle
I'm curious, where do numbers 25 and 385 come from?
Writing a script that watches assembling machine output.
I'll give it here, but it will probably crash your game if you don't have chests where it expects.
/c
script.on_event(defines.events.on_tick, function()
local chests = game.player ...
Writing a script that watches assembling machine output.
I'll give it here, but it will probably crash your game if you don't have chests where it expects.
/c
script.on_event(defines.events.on_tick, function()
local chests = game.player ...
- Mon Feb 22, 2016 2:01 pm
- Forum: Gameplay Help
- Topic: Assembling machine 3 speed, red circuit production puzzle
- Replies: 7
- Views: 5960
Re: Assembling machine 3 speed, red circuit production puzzle
I'm curious, where do numbers 25 and 385 come from?DaveMcW wrote:The 1:8 ratio is wrong.
Copper wire recipe takes 25 ticks to produce, not 24 = 60 * 0.5 / 1.25
Advanced circuit recipe takes 385 ticks to produce, not 284 = 60 * 8 / 1.25
The correct ratio is 10:77.
- Mon Feb 22, 2016 12:39 pm
- Forum: Gameplay Help
- Topic: Assembling machine 3 speed, red circuit production puzzle
- Replies: 7
- Views: 5960
Assembling machine 3 speed, red circuit production puzzle
It seems that something is not right with assembler machine 3 production speed. With them I can't get perfect ratio for red circuit production - 1 copper wire assembler per 8 red circuit assemblers.
Check out this gameplay video on youtube: https://www.youtube.com/watch?v=bnFqaZrs5Zk (first 40 ...
Check out this gameplay video on youtube: https://www.youtube.com/watch?v=bnFqaZrs5Zk (first 40 ...