Search found 7 matches

by pallrider
Wed Jun 12, 2019 6:31 am
Forum: Railway Setups
Topic: 4-way intersections: Throughput and deadlocks [image heavy]
Replies: 706
Views: 877258

Re: 4-way intersections: Throughput and deadlocks [image heavy]

I've also been working on a larger intersection that tries to make as much use of parallel lanes as possible. I'm not really comparing to other intersections directly (since I have changed my train config): but I was able to get a score of 81 when using nuclear powered 3-7 trains. The main bottlenec...
by pallrider
Wed Jun 12, 2019 6:23 am
Forum: Railway Setups
Topic: 4-way intersections: Throughput and deadlocks [image heavy]
Replies: 706
Views: 877258

Re: 4-way intersections: Throughput and deadlocks [image heavy]

Great feedback. Here is the updated version Screen Shot 2019-06-12 at 4.22.06 pm.png 0eNqtndtuZbextd+lr61g8kzmVYLgh9MWHAFO22g7G38Q9Ltvya21pJaLS983vW/acB+GxiRZZLFqsOq/H/7x07/vf/n88Om3D3/974eHjz9/+vXDX//23w+/Pvz46fufnn7vt//8cv/hrx8efrv/14fvPnz6/l9P//f5+4efPnz57sPDpx/u//+Hv6Yvf//uw/2n3x5+e7j/+u9//5///L...
by pallrider
Thu Jun 06, 2019 6:58 am
Forum: Railway Setups
Topic: 4-way intersections: Throughput and deadlocks [image heavy]
Replies: 706
Views: 877258

Re: 4-way intersections: Throughput and deadlocks [image heavy]

@hansjoachim, I really like your intersection that you suggested, but I really needed it to fit in the same footprint as my intersection, so I modified it to fit Screen Shot 2019-06-06 at 4.53.23 pm.png 0eNqlnduOXbexRf9Fz+5g8U76Vw6CAycREgGJYthycILA/35a8V5brXZx9xhLT4IuPTUXySKLVZNV/3n3p7//8v7Hnz58/PTu...
by pallrider
Tue Jun 04, 2019 1:03 pm
Forum: Railway Setups
Topic: 4-way intersections: Throughput and deadlocks [image heavy]
Replies: 706
Views: 877258

Re: 4-way intersections: Throughput and deadlocks [image heavy]

Thanks for that blueprint, I get it showing about 50 trains per minute vs the 36 that I was getting on the other one. That is a really nice increase, thanks. I'll continue working on mine too. Thanks for your feedback, that was really useful.
by pallrider
Mon Jun 03, 2019 4:49 am
Forum: Mods
Topic: [MOD 0.15+] Automatic train deployment
Replies: 38
Views: 26072

Re: [MOD 0.15+] Automatic train deployment

Actually, I figured it out: I need to turn off the "green" constant combinator
by pallrider
Mon Jun 03, 2019 4:39 am
Forum: Mods
Topic: [MOD 0.15+] Automatic train deployment
Replies: 38
Views: 26072

Re: [MOD 0.15+] Automatic train deployment

I'm having trouble getting the trains to continuously spawn in v17 (I haven't tried v16)

The trains will spawn once, but then takes me setting it to manual/automatic constantly to get trains to spawn. Is there another option?
by pallrider
Mon Jun 03, 2019 2:40 am
Forum: Railway Setups
Topic: 4-way intersections: Throughput and deadlocks [image heavy]
Replies: 706
Views: 877258

Re: 4-way intersections: Throughput and deadlocks [image heavy]

I have created a "compact" 2 lane intersection designed for 2+8 trains (actually, it was originally 3+8). I wanted it to take up less horizontal and vertical space than some other designs. It is supposed to be symmetric (though this may not be totally true anymore). The way I use it is as ...

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