Search found 13 matches

by schuffi
Sun Oct 29, 2023 1:10 pm
Forum: Ideas and Suggestions
Topic: Sort mods alphabetically instead of by internal ID in "Controls settings"
Replies: 6
Views: 767

Re: Sort mods alphabetically instead of by internal ID in "Controls settings"

Could I please get a response? There have been much more minuscule issues fixed and I would love to at least have an acknowledgment of this issue.
Thank you.
by schuffi
Sun Oct 29, 2023 1:09 pm
Forum: Not a bug
Topic: Order of mods in the "Controls Settings"
Replies: 4
Views: 525

Re: Order of mods in the "Controls Settings"

Whereas you are right about searching, the search does NOT allow searching for a mod name! I cannot see e.g. all settings for a certain mod by entering the name of this mod into the search field.
by schuffi
Tue Oct 17, 2023 6:27 pm
Forum: Ideas and Suggestions
Topic: Sort mods alphabetically instead of by internal ID in "Controls settings"
Replies: 6
Views: 767

Re: Useless ordering of mods in "Controls settings"

On Reddit, u/TrickyPlastic also writes: “ By mod ID, not mod Name. It's even worse though that when you filter (top right), it only filters by the exact row match, not the mod Name (ie: the entire stanza). …” https://reddit.com/r/factorio/s/LOxU3X8Hop I agree, this search also doesn’t work by mod na...
by schuffi
Tue Oct 17, 2023 10:39 am
Forum: Ideas and Suggestions
Topic: Sort mods alphabetically instead of by internal ID in "Controls settings"
Replies: 6
Views: 767

Sort mods alphabetically instead of by internal ID in "Controls settings"

Dear Factorio team, TL;DR: The mods are ordered by internal names, not by the shown names in the "Controls settings" menu. I posted this to reddit: https://www.reddit.com/r/factorio/comments/179cy3k/what_logic_are_the_mods_sorted_by_and_shouldnt_it/ My understanding and that of others is, ...
by schuffi
Tue Oct 17, 2023 10:35 am
Forum: Not a bug
Topic: Order of mods in the "Controls Settings"
Replies: 4
Views: 525

Re: Order of mods in the "Controls Settings"

I will, but I don't think that this is entirely not a bug.
You can close this, of course.
by schuffi
Tue Oct 17, 2023 9:59 am
Forum: Not a bug
Topic: Order of mods in the "Controls Settings"
Replies: 4
Views: 525

Order of mods in the "Controls Settings"

Dear Factorio team, after just over 4000 hours, I finally get to report a "bug" report. :) I posted this to reddit: https://www.reddit.com/r/factorio/comments/179cy3k/what_logic_are_the_mods_sorted_by_and_shouldnt_it/ My understanding and that of others is, that the mods are sorted by the ...
by schuffi
Sat Mar 12, 2022 12:27 pm
Forum: Duplicates
Topic: Crash when trying to load a save game
Replies: 4
Views: 1425

Re: Crash when trying to load a save game

You may gladly delete my post. I only wanted to inform you because that is what I was asked to do.
by schuffi
Sat Mar 12, 2022 12:04 pm
Forum: Duplicates
Topic: Crash when trying to load a save game
Replies: 4
Views: 1425

Crash when trying to load a save game

Hi all, my game crashed for the first time since I bought it (2 years ago or so). I am playing K2+SE with several QoL mods on my MacBook Pro 14" 2021. Please find attached the log and the screenshots of all the mods used. I was already in-game and wanted to load an earlier save game (maybe 10 m...
by schuffi
Sat Jun 01, 2019 3:04 pm
Forum: Gameplay Help
Topic: Weird nuclear reactor behaviour
Replies: 7
Views: 2538

Re: Weird nuclear reactor behaviour

Thank you for your help! I did connect that red wire from the suggestion in the forum and it didn’t do anything. I kind of narrowed down the problem by finding out, that the inserters are connected to something and they have a red light on. So even when the reactor is empty, it will not insert new f...
by schuffi
Fri May 31, 2019 8:17 am
Forum: Gameplay Help
Topic: Weird nuclear reactor behaviour
Replies: 7
Views: 2538

Re: Weird nuclear reactor behaviour

Hey guys, any chance of helping me with this one?
Thank you!
by schuffi
Thu May 30, 2019 7:26 pm
Forum: Gameplay Help
Topic: Too much robots
Replies: 10
Views: 2979

Re: Too much robots

They are either waiting for getting their batter charged, or you don't have storage chests.
First can be resolved by putting down another RoboPort, second by putting down storage chests.
by schuffi
Thu May 30, 2019 7:09 pm
Forum: Gameplay Help
Topic: Weird nuclear reactor behaviour
Replies: 7
Views: 2538

Re: Weird nuclear reactor behaviour

Two missing images here
by schuffi
Thu May 30, 2019 6:43 pm
Forum: Gameplay Help
Topic: Weird nuclear reactor behaviour
Replies: 7
Views: 2538

Weird nuclear reactor behaviour

Hey guys, I am only around 100 hours into the game and started a new one with a friend around 50 hours ago. Neither of us really knows anything about combinators and the circuit network and also I don't really want to invest super much time into this. I know this is probably not ideal, but I am just...

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