I am reporting a bug to do with technology market. It has a couple conflicts regarding some technology mods for example, 30 science packs. Here is the error,
Failed to load mods: error while loading technology prototype 'automation'(technology): difficulty normal: ingredient with type item and name ...
Search found 3 matches
- Sat Nov 09, 2019 7:55 pm
- Forum: Mods
- Topic: [MOD 0.16] Technology Market (buy technologies)
- Replies: 14
- Views: 8452
- Wed May 29, 2019 5:36 pm
- Forum: Gameplay Help
- Topic: Seperate Logistics Networks?
- Replies: 2
- Views: 1081
Re: Seperate Logistics Networks?
Thank you for your answer
- Wed May 29, 2019 4:17 pm
- Forum: Gameplay Help
- Topic: Seperate Logistics Networks?
- Replies: 2
- Views: 1081
Seperate Logistics Networks?
I'm using modded Roboports, which have very large logistic ranges. I don't want 2 roboports to connect to eachother, without me placing them halfway across the map, is there any way I can do this, mods or not?