Search found 3 matches

by carterdbell
Sat Nov 09, 2019 7:55 pm
Forum: Mods
Topic: [MOD 0.16] Technology Market (buy technologies)
Replies: 14
Views: 7193

Re: [MOD 0.16] Technology Market (buy technologies)

I am reporting a bug to do with technology market. It has a couple conflicts regarding some technology mods for example, 30 science packs. Here is the error, Failed to load mods: error while loading technology prototype 'automation'(technology): difficulty normal: ingredient with type item and name ...
by carterdbell
Wed May 29, 2019 5:36 pm
Forum: Gameplay Help
Topic: Seperate Logistics Networks?
Replies: 2
Views: 848

Re: Seperate Logistics Networks?

Thank you for your answer
by carterdbell
Wed May 29, 2019 4:17 pm
Forum: Gameplay Help
Topic: Seperate Logistics Networks?
Replies: 2
Views: 848

Seperate Logistics Networks?

I'm using modded Roboports, which have very large logistic ranges. I don't want 2 roboports to connect to eachother, without me placing them halfway across the map, is there any way I can do this, mods or not?

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