Bio will do what I want; Thankyou.
A benefit is it works with Bob's.
Search found 4 matches
- Wed Aug 07, 2019 3:31 pm
- Forum: Ideas and Requests For Mods
- Topic: Forester MOD
- Replies: 3
- Views: 1583
- Sun Jul 28, 2019 4:33 pm
- Forum: Ideas and Requests For Mods
- Topic: Forester MOD
- Replies: 3
- Views: 1583
Re: Forester MOD
I have recently wanted to plant more trees then is already there.
ATM you cut one tree you get 1 seed.
How about a tech that lets you harvest many seeds from a tree so you can actually have more trees t words the end of the game then at the start.
ATM you cut one tree you get 1 seed.
How about a tech that lets you harvest many seeds from a tree so you can actually have more trees t words the end of the game then at the start.
- Sat Jun 22, 2019 3:04 pm
- Forum: Ideas and Requests For Mods
- Topic: Forester MOD
- Replies: 3
- Views: 1583
Forester MOD
I like the start.
I was thinking about adding MRM and EM in the tech/research to increase the health of the forest and improve absorption of pollution.
I was thinking about adding MRM and EM in the tech/research to increase the health of the forest and improve absorption of pollution.
- Mon May 27, 2019 6:13 pm
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 608
- Views: 374201
Re: Thank you (Make the dev-team happy today!)
Daily fix
It seems after playing for less then 50 hrs every morning when I come home from work I have to play a bit to improve something somehow. Sometimes that fix tears down an area and I rebuild it.
Best $30 spent.
It seems after playing for less then 50 hrs every morning when I come home from work I have to play a bit to improve something somehow. Sometimes that fix tears down an area and I rebuild it.
Best $30 spent.