Search found 6 matches

by sh4dow
Sat Nov 09, 2024 4:34 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Flow Routers - UTU balancers without the balance
Replies: 16
Views: 12618

Re: Flow Routers - UTU balancers without the balance

Has anyone done a book of M-N flow routers? I used a 4-6 flow router for the input sides of my universal smelter, and think that there are other use cases where they are important. Obviously, a 6-6 flow router could be used as a 4-6 or a 6-4 as well, but a design with fewer splitters/priorities migh...
by sh4dow
Sun Oct 27, 2024 5:22 am
Forum: Not a bug
Topic: [kovarex] [2.0.11] Removing a parametrized entity from a blueprint causes information loss
Replies: 1
Views: 145

[kovarex] [2.0.11] Removing a parametrized entity from a blueprint causes information loss

Removing a parametrized entity from a blueprint makes its "parametrization" configuration invalid (ie. parameters for values that were present only in that entity will be discarded on saving the blueprint, even if other parameters use them as "formula" inputs), yet you can still ...
by sh4dow
Mon Jun 10, 2019 4:36 pm
Forum: Won't fix.
Topic: Updating mods deletes the wrong old version
Replies: 3
Views: 1695

Re: Updating mods deletes the wrong old version

I just lost a great deal of customizations because I didn't know factorio deleted old versions...
*please* consider at least warning before deleting unzipped mods.
by sh4dow
Wed Jun 05, 2019 2:43 am
Forum: Reika's Mods
Topic: EndgameCombat - Defend your base against lategame enemies with ease
Replies: 71
Views: 36539

Re: EndgameCombat - Defend your base against lategame enemies with ease

Another suggestion is a dynamic turret ammo request amount: depending on the evolution factor, the amount of ammo requested should always be 2 times of the 'low ammo' warning amount. This is especially useful when crating ammo - having 150 (full turret inventory + 50 in logistic chest) crates equali...
by sh4dow
Sun May 26, 2019 8:54 pm
Forum: Reika's Mods
Topic: EndgameCombat - Defend your base against lategame enemies with ease
Replies: 71
Views: 36539

Re: EndgameCombat - Defend your base against lategame enemies with ease

It would be nice if the ammo alert could be customized further - for example, turrets that never had any ammunition should not create emergency warnings. Also, there are some modded turrets (like cannon turrets without cannon magazines) which can only hold a limited number of shots - if a type of ca...

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