Search found 5 matches
- Tue Nov 05, 2024 10:08 am
- Forum: Logistic Train Network
- Topic: LTN and Factorio 2.0
- Replies: 39
- Views: 26081
Re: LTN and Factorio 2.0
Wow the interface looks really great, will try this. Thank you.
- Sat Oct 26, 2024 1:12 pm
- Forum: Logistic Train Network
- Topic: LTN and Factorio 2.0
- Replies: 39
- Views: 26081
Re: LTN and Factorio 2.0
Awesome!Diablo wrote: Sat Oct 26, 2024 1:09 pm Working on it (updating LTN), not estimating a finish date. Will post here probably.
- Sat Oct 26, 2024 12:38 pm
- Forum: Logistic Train Network
- Topic: LTN and Factorio 2.0
- Replies: 39
- Views: 26081
Re: LTN and Factorio 2.0
Hello, there has been a short discussion on the project's Github page regarding this, and unfortunately this mod will not get updated by the original author. I thought about porting it to the new version myself, but there is at least one other mod which provides similar functionality (Project ...
- Fri Jun 07, 2019 3:42 pm
- Forum: Ideas and Suggestions
- Topic: Factorio for smart phones/tablets? Mobile? Sync sav
- Replies: 9
- Views: 10561
Re: Factorio for smart phones/tablets? Mobile? Sync sav
As a programmer myself I'm very much doubting this happening (unless the game was made in Unity - It wasn't...)
Because of all the code that would need to be ported over...
The engine (Allegro[liballeg.org]) is already cross-platform with iOS/Android support and the rest of the game is made in ...
- Thu May 23, 2019 8:05 am
- Forum: Technical Help
- Topic: Change enemy settings ingame
- Replies: 1
- Views: 16354
Change enemy settings ingame
Hi, i made a new base a while ago and turned the biters way down because they took away from the building experience but now i kind of miss them a bit
Is it possible to change any of the biter settings ingame either through binary save editing or console? Especially enemy base expansion.
