Search found 5 matches

by x123
Tue Oct 06, 2020 7:02 am
Forum: Releases
Topic: Version 1.0.0
Replies: 125
Views: 44767

Re: Version 1.0.0

I "Diamond Grid" everything, and my base is always a rectangle so I never lose bots flying over aliens. So for me the spidertron is mostly a better tank, turn off auto fire and fill with nukes and laser defense. I no longer have to do the little dance of jumping out of a tank to let off nukes. I've ...
by x123
Sat Aug 15, 2020 10:38 am
Forum: Releases
Topic: Version 1.0.0
Replies: 125
Views: 44767

Re: Version 1.0.0

Congratulations.

Just FYI: The mac download still has alpha in the filename.
by x123
Mon Feb 03, 2020 4:48 am
Forum: Resolved Problems and Bugs
Topic: [Oxyd] [0.18.2] Crash: this->lastDamageDealer->getSubstitute() == *this->lastDamageDealer was not true
Replies: 11
Views: 1370

Re: [Oxyd] [0.18.2] Crash: this->lastDamageDealer->getSubstitute() == *this->lastDamageDealer was not true

When it happenned to me [0.18.3 on mac] (https://forums.factorio.com/80789) I was not taking damage. Both times I had launched a nuke and then tried to get back into my tank. 2nd time definitely happened as soon as I hit enter to get into my tank. Cannot remember 100% about the first. Cannot remembe...
by x123
Sun Feb 02, 2020 1:07 pm
Forum: Duplicates
Topic: [0.18.3] [macos 10.15.2] Crash during play (combat)
Replies: 1
Views: 266

[0.18.3] [macos 10.15.2] Crash during play (combat)

Been playing save for days, now in late game (launched 30+ rockets). This is first ever crash. Just nuked big alien base and jumped in my tank but froze as I went to drive off (not sue if I got to drive a bit first sorry). Did not crash, but froze with sound effects stuck in loop. Whole machine froz...
by x123
Wed May 22, 2019 4:27 am
Forum: Not a bug
Topic: [16.15] Arty turrets seem to cause huge performance hit.
Replies: 12
Views: 1056

Re: [16.15] Arty turrets seem to cause huge performance hit.

I am seeing this is 17.41. Slowdown is more dramatic than I remember from 16.X.
Got the standing still biters too. They take a while to react even if I walk up to them (assume it is just stuck in the slow queue of things to do).

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