Any word on this
Search found 5 matches
- Fri Dec 16, 2022 12:28 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1405655
- Mon May 13, 2019 1:33 am
- Forum: Angels Mods
- Topic: [MOD 0.16] MadClown01's Processing
- Replies: 130
- Views: 97078
Re: [MOD 0.16] MadClown01's Processing
Bob's Warfare moved equipment to a separate mod. You need to DL itBizobinator wrote: βSun May 12, 2019 10:00 pm I started getting this error on load (started happening after some other mods updated; I didn't pay attention to which ones though.
- Sun May 05, 2019 4:45 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1405655
Re: Bugs & FAQ
Yes I thought that I Spice things up a bit Oh darn. I spent half an hour trying to figure out if they were being caused by some other mod. :lol: I don't hate them but they can look really artifact-y. Especially the stiratite, which shows as pretty ugly against a snow-white background (courtesy of A...
- Sun May 05, 2019 12:40 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1405655
Re: Bugs & FAQ
Angel, are these new ore graphics in refining 0.10.9 working as intended? Or am I losing my mind?
- Sat May 04, 2019 5:15 pm
- Forum: Bob's mods
- Topic: [0.17.x] Bob's Mods: General Discussion
- Replies: 567
- Views: 213083
Re: [0.17.x] Bob's Mods: General Discussion
Is there any way to force inserters to only be adjustable to long range if they're actually long inserters? Feels kind of broken being able to build regular and fast inserters and having them act as long ones as well.