Search found 5 matches

by lamoxd
Fri Dec 16, 2022 12:28 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1216558

Re: Bugs & FAQ

KiwiHawk wrote: ↑
Fri Nov 11, 2022 3:45 am
Firejack wrote: ↑
Fri Nov 11, 2022 12:11 am
Hey, got this error tonight.

Thanks for an awesome mod!
I've already fixed this, ready for the next version. Glad to hear that you're enjoying it ☺️
Any word on this fix version? Just had the same crash myself
by lamoxd
Mon May 13, 2019 1:33 am
Forum: Angels Mods
Topic: [MOD 0.16] MadClown01's Processing
Replies: 130
Views: 88323

Re: [MOD 0.16] MadClown01's Processing

Bizobinator wrote: ↑
Sun May 12, 2019 10:00 pm
I started getting this error on load (started happening after some other mods updated; I didn't pay attention to which ones though.
Bob's Warfare moved equipment to a separate mod. You need to DL it
by lamoxd
Sun May 05, 2019 4:45 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1216558

Re: Bugs & FAQ

Yes I thought that I Spice things up a bit Oh darn. I spent half an hour trying to figure out if they were being caused by some other mod. :lol: I don't hate them but they can look really artifact-y. Especially the stiratite, which shows as pretty ugly against a snow-white background (courtesy of A...
by lamoxd
Sun May 05, 2019 12:40 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1216558

Re: Bugs & FAQ

Angel, are these new ore graphics in refining 0.10.9 working as intended? Or am I losing my mind?

Image
by lamoxd
Sat May 04, 2019 5:15 pm
Forum: Bob's mods
Topic: [0.17.x] Bob's Mods: General Discussion
Replies: 567
Views: 186910

Re: [0.17.x] Bob's Mods: General Discussion

Is there any way to force inserters to only be adjustable to long range if they're actually long inserters? Feels kind of broken being able to build regular and fast inserters and having them act as long ones as well.

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