Search found 12 matches
- Thu Feb 28, 2013 9:51 pm
- Forum: General discussion
- Topic: [Invalid ^^] Failing the Kickstarter
- Replies: 75
- Views: 50075
Re: [Invalid ^^] Failing the Kickstarter
Good job ! And for the guys who spread the word too !
- Wed Feb 27, 2013 9:05 pm
- Forum: Implemented Suggestions
- Topic: [Idea] Guided Missiles
- Replies: 6
- Views: 10134
Re: [Idea] Guided Missiles
Yes, i like the idea of antimissile defense ![Smile :)](./images/smilies/icon_e_smile.gif)
Why not a lure for the basic rocket launcher ? A little turret which launch lures, and the rocket explod on it, instead of the player![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
Why not a lure for the basic rocket launcher ? A little turret which launch lures, and the rocket explod on it, instead of the player
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Wed Feb 27, 2013 8:56 pm
- Forum: Implemented Suggestions
- Topic: Build/Destroy Queue
- Replies: 6
- Views: 13259
Re: Build/Destroy Queue
For a robot, that's ok, but for the main character, that's not really realistic: the character think about all the things that he has to do... you have to think as your hero, your hero can't think about a building here, an engine here, an inserter here in the same time ! If the player don't have to ...
- Wed Feb 27, 2013 1:07 pm
- Forum: Implemented Suggestions
- Topic: [Idea] Guided Missiles
- Replies: 6
- Views: 10134
Re: [Idea] Guided Missiles
I don't think that used guided missile is a good thing... think about PvP ! Kill an ennemy cross the map ! that's not a good idea... Or the dev's will have to add some issue with guided missile (can't move when shooting, very long cooldown, very expansive missile...).
- Fri Feb 22, 2013 4:49 pm
- Forum: Mods
- Topic: [MOD 0.2.7] Explosive Bullet Magazine Mod
- Replies: 9
- Views: 16242
Re: [MOD 0.2.7] Explosive Bullet Magazine Mod
That's however the recipe for the mine ...Poiasdope wrote: Fuel from the Flamethrower?
![Smile :)](./images/smilies/icon_e_smile.gif)
- Thu Feb 21, 2013 8:17 pm
- Forum: Ideas and Suggestions
- Topic: Epic: producing food
- Replies: 13
- Views: 12962
Re: Food
I make it, it's really easy... Just that my picture is bad ^^
- Thu Feb 21, 2013 5:44 pm
- Forum: Mods
- Topic: [MOD 0.2.7] Explosive Bullet Magazine Mod
- Replies: 9
- Views: 16242
Re: [MOD 0.2.7] Explosive Bullet Magazine Mod
Explosive ammo? with which component ? circuit? ^^ add maybe some fuel to do it ^^
And I'm the little brother of Matlapatate^^
It's right : I make baked-fish in 30 minutes (20 for pictures, which isn't good: white background...)
I put the files here :
Don't forget to check the coma after the ...
And I'm the little brother of Matlapatate^^
It's right : I make baked-fish in 30 minutes (20 for pictures, which isn't good: white background...)
I put the files here :
Don't forget to check the coma after the ...
- Thu Feb 21, 2013 5:00 pm
- Forum: Modding discussion
- Topic: [GUIDE] Level Creating and Modding
- Replies: 47
- Views: 32374
Re: Guide for Level Creating and Modding
Ok, thanks for the quick answer
- Thu Feb 21, 2013 3:36 pm
- Forum: Modding discussion
- Topic: [GUIDE] Level Creating and Modding
- Replies: 47
- Views: 32374
Re: Guide for Level Creating and Modding
The mods disapear when I upload a new version ? or Is there a file "mods" ?
- Sun Feb 17, 2013 6:59 pm
- Forum: Translations
- Topic: [French 0.2.9] Core + demo
- Replies: 60
- Views: 47744
Re: [French 0.2.6] Core + demo
Why not "bras méchanique" instead of "bras robotique" ? Having robotic technology with a coal inserter... funny
French : (Il faut mettre robotique à partir du smart inserter !)
![Smile :)](./images/smilies/icon_e_smile.gif)
French : (Il faut mettre robotique à partir du smart inserter !)
- Mon Feb 11, 2013 8:03 pm
- Forum: Translations
- Topic: [French 0.2.9] Core + demo
- Replies: 60
- Views: 47744
Re: Translation
Or may be "chargeurs" (because of the durability) instead of "munitions"
- Fri Feb 08, 2013 3:48 pm
- Forum: Pending
- Topic: [Scripting bug] Bug in first mission
- Replies: 2
- Views: 4490
[Scripting bug] Bug in first mission
Hi
I had a bug in the first mission : i built 2 burners minings drills (the mission requires just one), and they work, but the campain stopped and i couldn't continue anymore. But it worked the second time.
I dunno if others players have this bug too, and maybe it's just my computer ^^
I had a bug in the first mission : i built 2 burners minings drills (the mission requires just one), and they work, but the campain stopped and i couldn't continue anymore. But it worked the second time.
I dunno if others players have this bug too, and maybe it's just my computer ^^