Crashes my server, unable to start.
logs: https://paste.ubuntu.com/p/ghf9nWFBRq/
Search found 5 matches
- Thu Jan 14, 2021 10:28 am
- Forum: Resolved Problems and Bugs
- Topic: [1.1.9] Crash loading savegame, Error CircuitConnector.cpp:655: neighbour != nullptr was not true
- Replies: 13
- Views: 8799
- Fri Jun 05, 2020 1:12 pm
- Forum: News
- Topic: Friday Facts #350 - Electric mining drill redesign
- Replies: 104
- Views: 63582
Re: Friday Facts #350 - Electric mining drill redesign
I'm happy, It looks nice, fits well into new game art but personally, I'd like to see old one. Maybe I can swap it in game texture files somehow... But will be nice to have some kind of client graphics override thingy.
- Fri Jun 05, 2020 12:46 pm
- Forum: News
- Topic: Friday Facts #350 - Electric mining drill redesign
- Replies: 104
- Views: 63582
Re: Friday Facts #350 - Electric mining drill redesign
Can I toggle it to old one? I don't really like new one actually, It's top covers a lot in upper tiles...
- Sat May 30, 2020 6:32 pm
- Forum: Implemented mod requests
- Topic: Allow specifying the location of the script-output directory separately
- Replies: 6
- Views: 3786
Re: Allow specifying the location of the script-output directory separately
Bump. Still needs this.
- Mon Feb 17, 2020 11:26 am
- Forum: Pending
- Topic: [0.18.6] Scenario causing terminating if wierd error in lua appears
- Replies: 1
- Views: 1190
[0.18.6] Scenario causing terminating if wierd error in lua appears
Log: https://pastebin.com/irb0Zus2
Scenario source: https://pastebin.com/Tf78QELT
Throwing terminate called without an active exception when created_surface.request_to_generate_chunks({0, 0}, 2)
after triggering generate event facing if count_entities_filtered{area = event.area, type = "resource ...
Scenario source: https://pastebin.com/Tf78QELT
Throwing terminate called without an active exception when created_surface.request_to_generate_chunks({0, 0}, 2)
after triggering generate event facing if count_entities_filtered{area = event.area, type = "resource ...