Search found 5 matches

by MaX33333
Fri Jun 05, 2020 1:12 pm
Forum: News
Topic: Friday Facts #350 - Electric mining drill redesign
Replies: 104
Views: 36162

Re: Friday Facts #350 - Electric mining drill redesign

jockeril wrote: ↑
Fri Jun 05, 2020 1:09 pm
There's always one that's not happy...
I'm happy, It looks nice, fits well into new game art but personally, I'd like to see old one. Maybe I can swap it in game texture files somehow... But will be nice to have some kind of client graphics override thingy.
by MaX33333
Fri Jun 05, 2020 12:46 pm
Forum: News
Topic: Friday Facts #350 - Electric mining drill redesign
Replies: 104
Views: 36162

Re: Friday Facts #350 - Electric mining drill redesign

Can I toggle it to old one? I don't really like new one actually, It's top covers a lot in upper tiles...
by MaX33333
Mon Feb 17, 2020 11:26 am
Forum: Pending
Topic: [0.18.6] Scenario causing terminating if wierd error in lua appears
Replies: 1
Views: 562

[0.18.6] Scenario causing terminating if wierd error in lua appears

Log: https://pastebin.com/irb0Zus2 Scenario source: https://pastebin.com/Tf78QELT Throwing terminate called without an active exception when created_surface.request_to_generate_chunks({0, 0}, 2) after triggering generate event facing if count_entities_filtered{area = event.area, type = "resourc...

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