Search found 11 matches

by Draba
Tue Feb 25, 2020 9:22 am
Forum: General discussion
Topic: Request: Max number of trains for stations
Replies: 93
Views: 27172

Re: Request: Max number of trains for stations

ptx0 wrote: ↑
Thu Feb 20, 2020 5:55 pm
LTN is quite the puzzle.
LTN is nice but also drastically changes the way trains are used.
This problem is relatively simple (more accurately, looks simple to me with no knowledge about internals :) ), a caveman-level solution would be great.
by Draba
Fri Feb 07, 2020 8:41 pm
Forum: General discussion
Topic: Request: Max number of trains for stations
Replies: 93
Views: 27172

Re: Request: Max number of trains for stations

Just piling on, I also think this would be a very nice addition.
Without something to mitigate swarming trains using RESOURCE_LOAD/RESOURCE_UNLOAD type schedules are a pain, and the tools to address the problem are clunky.
by Draba
Fri Feb 07, 2020 5:40 pm
Forum: General discussion
Topic: Thundering herd for trains in vanilla
Replies: 2
Views: 988

Re: Thundering herd for trains in vanilla

Freddie Chopin wrote: ↑
Fri Feb 07, 2020 5:16 pm
viewtopic.php?f=5&t=80501
Thanks!
My bad, dunno how I managed to miss something right under my nose :)
by Draba
Fri Feb 07, 2020 4:16 pm
Forum: General discussion
Topic: Thundering herd for trains in vanilla
Replies: 2
Views: 988

Thundering herd for trains in vanilla

Wanted to do a run with trains in a city block+shared station names setup for a while. Found that it needs mods that change a lot (LTN) or pretty specific layouts/big global circuit networks, to avoid all dormant trains rushing to the first station becoming active. Was there any "official"...
by Draba
Thu May 16, 2019 10:56 am
Forum: Ideas and Suggestions
Topic: Add "Only 1 inbound train allowed at a time" checkbox for train stops
Replies: 24
Views: 4152

Re: Add "Only 1 inbound train allowed at a time" checkbox for train stops

If you use double-headed trains, and build a network without loops, then there will be places in most networks where a train cannot repath back to its home/refuel station if the destination station is disabled or reduces the number of train it is willing to accept. (The only solution is to add loop...
by Draba
Sat May 04, 2019 10:06 am
Forum: Resolved Problems and Bugs
Topic: [Dominik][0.17.36] Starting area slider stays disabled on exhcange string import
Replies: 1
Views: 1141

[Dominik][0.17.36] Starting area slider stays disabled on exhcange string import

A really minor issue:
- disable enemies with the checkbox on map generation
- import a map exchange string that has enemies enabled
- starting area selector stays disabled(fixed by cycling the enemy toggle)
starting_area.png
starting_area.png (10.12 KiB) Viewed 1141 times
by Draba
Fri May 03, 2019 2:51 pm
Forum: Ideas and Suggestions
Topic: Add "Only 1 inbound train allowed at a time" checkbox for train stops
Replies: 24
Views: 4152

Re: Add "Only 1 inbound train allowed at a time" checkbox for train stops

I know a lot of people dislike dealing with the circuit system, and honestly I'm not a huge fan of some of it's aspects, so it'd definitely be nice to also have at least the number of trains able to be manually specified without circuits. While I may not personally consider it any big deal to add a...
by Draba
Fri May 03, 2019 1:11 pm
Forum: Ideas and Suggestions
Topic: Add "Only 1 inbound train allowed at a time" checkbox for train stops
Replies: 24
Views: 4152

Re: Add "Only 1 inbound train allowed at a time" checkbox for train stops

This specific solution has come up a few times in recent months. Most of the time I think people have ended up agreeing with my solution that the better option is circuit controlled limits on the number of trains able to "path to or be at" a particular stop and circuit controlled train pr...
by Draba
Thu May 02, 2019 5:29 pm
Forum: Ideas and Suggestions
Topic: Add "Only 1 inbound train allowed at a time" checkbox for train stops
Replies: 24
Views: 4152

Re: Add "Only 1 inbound train allowed at a time" checkbox for train stops

Yep, by stations I was referring to the 2x2, placable train stop items.
Fixed the naming.
by Draba
Thu May 02, 2019 11:40 am
Forum: Ideas and Suggestions
Topic: Add "Only 1 inbound train allowed at a time" checkbox for train stops
Replies: 24
Views: 4152

Add "Only 1 inbound train allowed at a time" checkbox for train stops

TL;DR Stops could get a checkbox next to the circuit network setup that prevents other trains from choosing it as a destination once one is already on the way. What? Not much to illustrate, just a checkbox :) Why? I think the train tools are nice and intuitive, but one of the simplest use cases tha...
by Draba
Thu May 02, 2019 10:29 am
Forum: General discussion
Topic: Thank you (Make the dev-team happy today!)
Replies: 561
Views: 214887

Re: Thank you (Make the dev-team happy today!)

Factorio was sitting in my library for ages, a few weeks back finally got into it and launched a satellite. Main impressions were: The UI is seriously awesome. Everything I wanted and then some was there, rarely even needed to google things Played the entire thing by ear and the pace at which resour...

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