Search found 13 matches
- Thu Jun 11, 2020 5:41 pm
- Forum: News
- Topic: Friday Facts #348 - The final GUI update
- Replies: 143
- Views: 64779
Re: Friday Facts #348 - The final GUI update
New chest limit color is veeery unpleasant.
- Thu Jun 11, 2020 5:30 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 234712
Re: pY Petroleum Handling
We have two identical pumpjacks, one from HT, second from PH. My suggestion is when PH mod detected, it should autodisable HT pumpjack, because new one has tiers, so it more useful.
What do you think?
What do you think?
- Sat Jan 25, 2020 9:22 am
- Forum: PyMods
- Topic: pY Industry - Discussion
- Replies: 246
- Views: 120648
Re: pY Industry - Discussion
Add shadow to niobium pipes, please.
- Sat Jan 25, 2020 9:19 am
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 234712
Re: pY Petroleum Handling
Small Oil Derrick: electric box smaller than collision box and sprite.
- Tue Jan 07, 2020 8:42 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 234712
Re: pY Petroleum Handling
Blood to iron oxide and water
- Thu Oct 03, 2019 4:22 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 535216
Re: pY Raw Ores Discussion
It's tech2 recipe. Player can't research it, because Heavy Oil Refinery need chromium.ShadowGlass wrote: Thu Oct 03, 2019 7:42 am Chromite Sand from Tailings is back with the latest update (slightly nerfed), so I won't do this change.
- Mon Sep 30, 2019 5:14 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 234712
Re: pY Petroleum Handling
Still thinking it's better and very easy way to fix the gap.
- Sat Sep 28, 2019 4:02 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 234712
Re: pY Petroleum Handling
i will talk to py , but for the moment go on foot there mine a full inventary or leave some drills and some power there you only need enough to make a rfinery , maybe a car too
Thanks a lot for an answer!
By the way, i also need to provide SynGas for drills, not just power. If i lay pipes right ...
- Sat Sep 28, 2019 3:44 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 234712
Re: pY Petroleum Handling
here is a indirect way
iron>stick>rich dust>chrome sand >chrome
not sure tho if sand extractor was tech2 or if that recipe is still enabled
I checked and discovered i have this recipe only without PY-RO installed.
Wrong topic, sorry. But still, what to do, if i want to play with PY-RO and can ...
- Sat Sep 28, 2019 3:03 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 234712
Re: pY Petroleum Handling
Hello, awesome mods, plaing with all Py-suit.
Here is the problem. To make Logistic Science Pack i need a Rubber. It produces only in Heavy Oil Refinery, and to make this building i need a Chromium.
But Chromium Ore patches always appears outside of starting zone, and i can't research yet any ...
Here is the problem. To make Logistic Science Pack i need a Rubber. It produces only in Heavy Oil Refinery, and to make this building i need a Chromium.
But Chromium Ore patches always appears outside of starting zone, and i can't research yet any ...
Re: UPS Death
Use this command to delete all trees on the map:
/c local surface = game.player.surface
for c in surface.get_chunks() do
for key, entity in pairs(surface.find_entities_filtered({area={{c.x * 32, c.y * 32}, {c.x * 32 + 32, c.y * 32 + 32}}, type= "tree"})) do
entity.destroy()
end
end
After this ...
/c local surface = game.player.surface
for c in surface.get_chunks() do
for key, entity in pairs(surface.find_entities_filtered({area={{c.x * 32, c.y * 32}, {c.x * 32 + 32, c.y * 32 + 32}}, type= "tree"})) do
entity.destroy()
end
end
After this ...
- Mon Apr 29, 2019 5:34 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 234712
Re: pY Petroleum Handling
Problem solved:Nyakko wrote: Sun Apr 28, 2019 7:43 pm Can't find Regenerative Heat Exchanger and make Hot Air:
https://imgur.com/teQJ9oU
1.0.5
Code: Select all
/c game.player.force.reset_technology_effects()
Sorry for troubles.
- Sun Apr 28, 2019 7:43 pm
- Forum: PyMods
- Topic: pY Petroleum Handling
- Replies: 633
- Views: 234712