Search found 8 matches

by nikow
Thu Feb 28, 2019 6:54 pm
Forum: General discussion
Topic: Not pleased with 17.1 so far...
Replies: 65
Views: 20443

Re: Not pleased with 17.1 so far...

Yeah, campaign is kinda hard, but StarCraft one was harder IMHO. That's true that you're attacked faster now - first atack was when i didn't yet had automation done, but it was just two small biters, which i pew, pew using pistol. They was a warning. I already had one stone miner, 6 coal ones, 2 cop...
by nikow
Wed Feb 27, 2019 7:19 pm
Forum: General discussion
Topic: Did no one else notice massive nerf of tank in 0.17?
Replies: 102
Views: 40373

Re: Did no one else notice massive nerf of tank in 0.17?

I think, that it will be nice if there will be vehicle grid in the vanilla tank, because sometimes it's too hard to survive. Maybe you will think it's offtopic - but i use tanks mainly as enginnering cars for places, where i do not have rails yet. It's moving storage unit - which can have second tan...
by nikow
Fri Aug 26, 2016 6:44 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.17][Multiplayer only, Linux] Rendering stops
Replies: 5
Views: 2820

Re: [0.13.17][Multiplayer only, Linux] Rendering stops

My issue hasa been partialy solved by turning Factorio 0.14.0 in Fullscreen mode in singleplayer. MP Tests for 0.14.0 still needed though.
by nikow
Thu Aug 25, 2016 7:39 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.17][Multiplayer only, Linux] Rendering stops
Replies: 5
Views: 2820

Re: [0.13.17][Multiplayer only, Linux] Rendering stops

More about hardware and linux version: nikow@nimira-X550LC:~$ lspci 00:00.0 Host bridge: Intel Corporation Haswell-ULT DRAM Controller (rev 09) 00:02.0 VGA compatible controller: Intel Corporation Haswell-ULT Integrated Graphics Controller (rev 09) 00:03.0 Audio device: Intel Corporation Haswell-ULT...
by nikow
Thu Aug 25, 2016 6:27 am
Forum: Resolved Problems and Bugs
Topic: [0.13.17][Multiplayer only, Linux] Rendering stops
Replies: 5
Views: 2820

Re: [0.13.17][Multiplayer only, Linux] Rendering stops

You should also post your save file so that it's possible to attempt to reproduce the problem - without that the chance of identifying/fixing the issue is near zero! The issue seems to be not depended from map. We tried a lot of maps. Neither the screenshots nor the logs show anything wrong. Please...
by nikow
Wed Aug 24, 2016 6:41 am
Forum: Resolved Problems and Bugs
Topic: [0.13.17][Multiplayer only, Linux] Rendering stops
Replies: 5
Views: 2820

[0.13.17][Multiplayer only, Linux] Rendering stops

Factorio on multiplayer seems to stop rendering screen from time to time (i did not found any related action). I can still interact with the word (i can build, shot, run), sounds all around me plays normaly, but just rendering stops for 1 to 30 seconds. I spend around 10h on single player (on 0.13.1...
by nikow
Sun Nov 08, 2015 9:30 pm
Forum: Ideas and Suggestions
Topic: Extend Combinators
Replies: 8
Views: 13721

Re: Extend Combinators

Hmm… This is actualy in game.
https://www.youtube.com/watch?v=YUCa2lAwNsc

So, if you need more or equal, you are using or gate for this both values, so you need 3 combinators.
Not equal is easy to get using not gate.
by nikow
Sun Nov 08, 2015 9:10 pm
Forum: Ideas and Suggestions
Topic: Modules for vehicles (Equipment, PowerSuit for vehicles)
Replies: 3
Views: 8675

Modules for vehicles (Equipment, PowerSuit for vehicles)

Locomotive need 20 engines, which provide 600kW power (30kW per engine?). Train have 3 fuel storage places. But what if… i want put there electrical engines, batteries and solar panels from my power armor? Or even better, electrical engines and portable fusion reactors? Or meybe hybrid locomotive, w...

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