Search found 8 matches
- Thu Feb 28, 2019 6:54 pm
- Forum: General discussion
- Topic: Not pleased with 17.1 so far...
- Replies: 65
- Views: 20443
Re: Not pleased with 17.1 so far...
Yeah, campaign is kinda hard, but StarCraft one was harder IMHO. That's true that you're attacked faster now - first atack was when i didn't yet had automation done, but it was just two small biters, which i pew, pew using pistol. They was a warning. I already had one stone miner, 6 coal ones, 2 cop...
- Wed Feb 27, 2019 7:19 pm
- Forum: General discussion
- Topic: Did no one else notice massive nerf of tank in 0.17?
- Replies: 102
- Views: 40373
Re: Did no one else notice massive nerf of tank in 0.17?
I think, that it will be nice if there will be vehicle grid in the vanilla tank, because sometimes it's too hard to survive. Maybe you will think it's offtopic - but i use tanks mainly as enginnering cars for places, where i do not have rails yet. It's moving storage unit - which can have second tan...
- Fri Aug 26, 2016 6:44 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.17][Multiplayer only, Linux] Rendering stops
- Replies: 5
- Views: 2820
Re: [0.13.17][Multiplayer only, Linux] Rendering stops
My issue hasa been partialy solved by turning Factorio 0.14.0 in Fullscreen mode in singleplayer. MP Tests for 0.14.0 still needed though.
- Thu Aug 25, 2016 7:39 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.17][Multiplayer only, Linux] Rendering stops
- Replies: 5
- Views: 2820
Re: [0.13.17][Multiplayer only, Linux] Rendering stops
More about hardware and linux version: nikow@nimira-X550LC:~$ lspci 00:00.0 Host bridge: Intel Corporation Haswell-ULT DRAM Controller (rev 09) 00:02.0 VGA compatible controller: Intel Corporation Haswell-ULT Integrated Graphics Controller (rev 09) 00:03.0 Audio device: Intel Corporation Haswell-ULT...
- Thu Aug 25, 2016 6:27 am
- Forum: Resolved Problems and Bugs
- Topic: [0.13.17][Multiplayer only, Linux] Rendering stops
- Replies: 5
- Views: 2820
Re: [0.13.17][Multiplayer only, Linux] Rendering stops
You should also post your save file so that it's possible to attempt to reproduce the problem - without that the chance of identifying/fixing the issue is near zero! The issue seems to be not depended from map. We tried a lot of maps. Neither the screenshots nor the logs show anything wrong. Please...
- Wed Aug 24, 2016 6:41 am
- Forum: Resolved Problems and Bugs
- Topic: [0.13.17][Multiplayer only, Linux] Rendering stops
- Replies: 5
- Views: 2820
[0.13.17][Multiplayer only, Linux] Rendering stops
Factorio on multiplayer seems to stop rendering screen from time to time (i did not found any related action). I can still interact with the word (i can build, shot, run), sounds all around me plays normaly, but just rendering stops for 1 to 30 seconds. I spend around 10h on single player (on 0.13.1...
- Sun Nov 08, 2015 9:30 pm
- Forum: Ideas and Suggestions
- Topic: Extend Combinators
- Replies: 8
- Views: 13721
Re: Extend Combinators
Hmm… This is actualy in game.
https://www.youtube.com/watch?v=YUCa2lAwNsc
So, if you need more or equal, you are using or gate for this both values, so you need 3 combinators.
Not equal is easy to get using not gate.
https://www.youtube.com/watch?v=YUCa2lAwNsc
So, if you need more or equal, you are using or gate for this both values, so you need 3 combinators.
Not equal is easy to get using not gate.
- Sun Nov 08, 2015 9:10 pm
- Forum: Ideas and Suggestions
- Topic: Modules for vehicles (Equipment, PowerSuit for vehicles)
- Replies: 3
- Views: 8675
Modules for vehicles (Equipment, PowerSuit for vehicles)
Locomotive need 20 engines, which provide 600kW power (30kW per engine?). Train have 3 fuel storage places. But what if… i want put there electrical engines, batteries and solar panels from my power armor? Or even better, electrical engines and portable fusion reactors? Or meybe hybrid locomotive, w...