Search found 7 matches
- Tue Aug 15, 2017 9:18 pm
- Forum: Gameplay Help
- Topic: [SOLVED] Problem with some rail signals
- Replies: 4
- Views: 2107
Re: Problem with some rail signals
Thanks everyone, I got it working now. I understand what you mean about blocks now Kyralessa. I ended up implementing something similar to the picture given by Vortex1967.
- Tue Aug 15, 2017 9:52 am
- Forum: Gameplay Help
- Topic: [SOLVED] Problem with some rail signals
- Replies: 4
- Views: 2107
[SOLVED] Problem with some rail signals
So I've been tearing my hair out at this problem for a while now. Basically, you can see in the first picture that the train on the right is stopping at the signal its currently at because its red. I have no idea why this signal is red, and simply removing the signal makes the chain signal above it ...
- Mon Oct 31, 2016 6:28 am
- Forum: General discussion
- Topic: Changing mod values on an existing save
- Replies: 3
- Views: 1456
Re: Changing mod values on an existing save
Thanks, that works perfectly.
- Mon Oct 31, 2016 5:16 am
- Forum: General discussion
- Topic: Changing mod values on an existing save
- Replies: 3
- Views: 1456
Changing mod values on an existing save
EDIT: found solution. So I have an existing save that I'm playing through at the moment. The mod I'm trying to tweak here is Angel's Refining (for my own personal use). Basically I'm trying to change values for some of the recipes in the .lua config files of the mod to put it in line with the marath...
- Wed Aug 17, 2016 4:40 pm
- Forum: Gameplay Help
- Topic: Strange belt spacing issue (possible bug?)
- Replies: 6
- Views: 2788
Re: Strange belt spacing issue (possible bug?)
The first is a common problem: Inserters don't always manage to compress the belt, it's basically a matter of the timing of earlier insertions of plates causing the gaps between plates to be narrower than a single plate but still>0. One way to fix this is to find the inserter(s) that aren't being a...
- Wed Aug 17, 2016 4:31 pm
- Forum: Gameplay Help
- Topic: Strange belt spacing issue (possible bug?)
- Replies: 6
- Views: 2788
Re: Strange belt spacing issue (possible bug?)
Here is the save file. I'm using some mods like bob's mods etc but the smelting setup is just a bunch of vanilla stone smelters and inserters so it should be fine.
- Wed Aug 17, 2016 11:05 am
- Forum: Gameplay Help
- Topic: Strange belt spacing issue (possible bug?)
- Replies: 6
- Views: 2788
Strange belt spacing issue (possible bug?)
Recently I've been having this problem with my copper plate transport belt that I've never seen before. Essentially the inserters aren't able to place the copper plate into the tiny spaces you see on the belt. Meanwhile, the iron plate belt seems to not have this problem. This seemed to happen rando...