Search found 14 matches

by sapog
Sun Mar 25, 2018 6:38 am
Forum: Mods
Topic: [MOD 0.16] Miniloader
Replies: 394
Views: 156561

Re: [MOD 0.16] Miniloader

it seems to me that the red loader does not keep up with the red conveyor
by sapog
Sat Mar 24, 2018 10:15 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: nuclearicus optimus (556 MW)
Replies: 5
Views: 5956

Re: nuclearicus optimus (556 MW)

their purpose is to shoot at bugs. however nothing prevents them from placing them symmetrically to make it look better.
at me it costs a separate construction, turrets are necessary
by sapog
Thu Mar 22, 2018 5:32 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: 1.2288 gigawatts of power
Replies: 6
Views: 5599

Re: 1.2288 gigawatts of power

HERE is the correct power station.
by sapog
Thu Mar 22, 2018 5:27 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: nuclearicus optimus (556 MW)
Replies: 5
Views: 5956

Re: nuclearicus optimus (278 MW)

example http://puu.sh/zMVvk/88dfb6d813.jpg 0eNq1Xdty20YS/Rc+my7MFQPX/slWykWRsIRaiuSCpJNUSv++oCSKsN1n2Kdr/ZLEsXDU95meM5d/Fg/bc38Yh91p8eWfxbDe746LL//+Z3EcHner7eX/nf4+9Isvi+HUPy8+LXar58ufjqd+9bw8nceHYdcvXj4tht2m/2vxxb388WnR707DaejfgF7/8PfX3fn5oR+nH/iA2PTr03L6feuxP/XLP1fb7QR/2B+nT/e7yy+e4Ja++bT4e/p3bF9e...
by sapog
Thu Mar 22, 2018 5:26 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: nuclearicus optimus (556 MW)
Replies: 5
Views: 5956

nuclearicus optimus (556 MW)

just a nuclear power plant with maximum productivity. refueled by robots, import of iron and uranium-238 is required Also need to connect 4 pumps through underground pipes. maximum power output of about 556 MW additional nuclear research must be carried out! Do not connect the pipes together, their ...
by sapog
Thu Mar 22, 2018 5:11 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: 1.2288 gigawatts of power
Replies: 6
Views: 5599

Re: 1.2288 gigawatts of power

1 pipe can only transmit a maximum for 1 pump.
experiments have shown that the maximum load for 1 tube is provided by 12-24 (I forgot how many) by the heaters.
hang 10 pumps per pipe - this will not work
also 1 heater requires no more than 2 turbines
this should not work.
by sapog
Thu Mar 15, 2018 6:28 am
Forum: Railway Setups
Topic: 4-way intersections: Throughput and deadlocks [image heavy]
Replies: 706
Views: 878529

Re: 4-way intersections: Throughput and deadlocks [image heavy]

these lights are superfluous, they complicate the ring, but they are useless
by sapog
Tue Apr 21, 2015 3:21 pm
Forum: Bob's mods
Topic: Recipe overides mod ideas
Replies: 7
Views: 9442

Re: Recipe overides mod ideas

another idea, different cost for machine parts accourding to tech level. for example, i need some part for many machines, and i can craft it 3 ways: with primitive circuit and lot of some rare resource; with advanced circuit and small amount of this resource; with processing unit quite without this ...
by sapog
Sun Apr 12, 2015 5:35 am
Forum: Bob's mods
Topic: Recipe overides mod ideas
Replies: 7
Views: 9442

Re: Recipe overides mod ideas

how about electric engines? irl all machines contain huge number of electric engines, solenoids, hydraulics and pneumatics, but in factorio we can't craft this for ours factorys. and belt, its moving things without any energy consuming. this is very unrealistic, i think. also i want to see something...
by sapog
Fri Mar 20, 2015 2:31 am
Forum: Atomic Power
Topic: [0.11.x] Uranium Power
Replies: 249
Views: 211107

Re: [0.11.x] Uranium Power

imagine this: huge number highly mutated alien filth around nuclear waste storage, it would be a fun
by sapog
Thu Mar 19, 2015 1:08 am
Forum: Atomic Power
Topic: [0.11.x] Uranium Power
Replies: 249
Views: 211107

Re: [0.11.x] Uranium Power

Liquius wrote:Here's a download link to the latest version
0.5.1(2015.01.23)
.....
Here's a link to github
https://github.com/Liquius/UraniumPower/
from first post.
now i see newer version on the 17 page...
by sapog
Wed Mar 18, 2015 7:27 am
Forum: Atomic Power
Topic: [0.11.x] Uranium Power
Replies: 249
Views: 211107

Re: [0.11.x] Uranium Power

ok, i get it.
replace this

Code: Select all

                     local thing = chest.getitemstack(i)
with this

Code: Select all

                     local thing = chest[i]
by sapog
Wed Mar 18, 2015 7:08 am
Forum: Atomic Power
Topic: [0.11.x] Uranium Power
Replies: 249
Views: 211107

Re: [0.11.x] Uranium Power

Scripting Added write access to ammo amount left of item stack. [] operator of LuaInventory returns LuaItemStack object instead of the simplified table. LuaInventory::getitemstack was removed as the [] operator can be used instead. Added read property LuaItemStack::prototype. Added LuaItemStack::dr...
by sapog
Wed Mar 18, 2015 6:19 am
Forum: Atomic Power
Topic: [0.11.x] Uranium Power
Replies: 249
Views: 211107

Re: [0.11.x] Uranium Power

Image
what???

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