Search found 6 matches
- Wed Apr 14, 2021 11:04 am
- Forum: Ideas and Suggestions
- Topic: Improve Basic Circuit Overview
- Replies: 11
- Views: 6425
Re: Improve Basic Circuit Overview
Yepp found it after my related Post: Combinator Grouping / Naming
- Wed Apr 14, 2021 10:48 am
- Forum: Ideas and Suggestions
- Topic: Ghost placement in map mode
- Replies: 10
- Views: 3752
Re: Ghost placement in map mode
I support this. Perhaps best served as option besides the select elements as ghost if not in inventory selection in the options.
- Wed Apr 14, 2021 10:41 am
- Forum: Ideas and Suggestions
- Topic: Sort item icons in rich text by where they would appear in the inventory
- Replies: 28
- Views: 6388
Re: Sort icons by their position in the crafting menu
my workaroud suggestion: (works in most ERP Systems untested for factorio)
get a Name Icon
get b Name Icon
get c Name Icon
or if you need more letters for sorting:
get ab Name Icon
get ac Name Icon
get a Name Icon
or if that not enough
get aaa Name Icon ....
(if you use 2 or more letter codes ...
get a Name Icon
get b Name Icon
get c Name Icon
or if you need more letters for sorting:
get ab Name Icon
get ac Name Icon
get a Name Icon
or if that not enough
get aaa Name Icon ....
(if you use 2 or more letter codes ...
- Wed Apr 14, 2021 10:26 am
- Forum: Ideas and Suggestions
- Topic: Combinator Grouping / Naming
- Replies: 1
- Views: 1402
Combinator Grouping / Naming
Combinator Grouping / Naming
Debugging / Sharing / Discussion on Combinators is difficult.
What ?
All Combinators connected to the same Wire(s) could share a naming scheme like the train stations.
- Train like Color Option for Grouping Purpose[adding a palette Picker even for trains would be ...
Debugging / Sharing / Discussion on Combinators is difficult.
What ?
All Combinators connected to the same Wire(s) could share a naming scheme like the train stations.
- Train like Color Option for Grouping Purpose[adding a palette Picker even for trains would be ...
- Mon Apr 08, 2019 11:30 am
- Forum: Mods
- Topic: [MOD 1.1] Inventory Sensor
- Replies: 178
- Views: 85316
Re: [MOD 0.16] Inventory Sensor 1.6.6
Ok, Thank you.
- Mon Apr 08, 2019 1:58 am
- Forum: Mods
- Topic: [MOD 1.1] Inventory Sensor
- Replies: 178
- Views: 85316
Re: [MOD 0.16] Inventory Sensor 1.6.6
Hi, i tried to create a as much as possible automated Botntetwork Exchange Point. (Mainly to avoid bots going over hostile Territory and Wall Maintenance)
But i would like to be able to use it also if i am Inserting facorys or mining Equipment to just work without setting Constant Combinators or ...
But i would like to be able to use it also if i am Inserting facorys or mining Equipment to just work without setting Constant Combinators or ...