
Search found 3 matches
- Fri May 24, 2024 11:14 am
- Forum: News
- Topic: Friday Facts #412 - Undo/Redo improvements & Car Latency driving
- Replies: 62
- Views: 16803
Re: Friday Facts #412 - Undo/Redo improvements & Car Latency driving
Undo preview
. With these quality of life improvements, they are setting the bar so very high, no other game will come close for decades.

- Mon Sep 18, 2023 1:54 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 266790
Re: Friday Facts #375 - Quality
Most important thing first, my take on quality names: miracle (that it hold together at all), crude, ok-ish, pogo, punk.
With that out of the door, I am thrilled and want to create quality refining loops until I've got my punk armor mk2.
Actually I do not even care about an improved mk2 armor. I ...
With that out of the door, I am thrilled and want to create quality refining loops until I've got my punk armor mk2.
Actually I do not even care about an improved mk2 armor. I ...
- Sun Jan 24, 2021 12:15 pm
- Forum: General discussion
- Topic: Alt-F4 #22 - Blueprint Rant
- Replies: 10
- Views: 5442
Re: Alt-F4 #22 - Blueprint Rant
An easy option to disable blueprints (but not copy+paste) in a multiplayer game would be nice. While the permission system has options for that, it's quite complicated.
Blueprints of course have their use. I can't deny that. I'd wish more games had that. Managing good blueprint libraries is a game ...
Blueprints of course have their use. I can't deny that. I'd wish more games had that. Managing good blueprint libraries is a game ...