Search found 35 matches
- Mon May 01, 2017 11:29 pm
- Forum: Not a bug
- Topic: [0.15.5] - Earn steam achievments with mods on
- Replies: 1
- Views: 1989
[0.15.5] - Earn steam achievments with mods on
You can earn achievments on steam with mods on. Not really a bug but still could lead to unscrupulous behaviour If you load up a modded game you can earn and achievement in game like normal If you then turn off mods and reload vanilla Factorio then it gives you the achievement in steam. I found out ...
- Mon Apr 24, 2017 4:31 pm
- Forum: Releases
- Topic: Version 0.15.0
- Replies: 152
- Views: 150178
Re: Version 0.15.0
Yep, happened to me as well as other people in Arumba's discord channel
- Fri Apr 21, 2017 4:33 pm
- Forum: Mods
- Topic: [MOD 0.14.x] Expanded Robot Technologies
- Replies: 24
- Views: 33420
Re: [MOD 0.13.x] Expanded Robot Technologies
In light of the new 0.15 update adding in more robot tech and stuff i'll probably cut this back to just the character logistics slots and trash slots. IT MAY BE IN THE FORM OF A NEW MOD HAVEN'T DECIDED YET!!! Stay tuned
- Mon Sep 26, 2016 3:40 pm
- Forum: Mods
- Topic: [MOD 0.14.x] Expanded Robot Technologies
- Replies: 24
- Views: 33420
Re: [MOD 0.13.x] Expanded Robot Technologies
If I were to suggest one thing, I'd say that creating some way to configure amount of tiers, bonus modifiers and tech price would be godsend in such mod. I have actually been trying to work on a fully configurable version for a while but i'm not a programmer. I think it is a neat idea but personall...
- Sat Jul 23, 2016 7:36 am
- Forum: Mods
- Topic: [MOD 0.14.x] Expanded Robot Technologies
- Replies: 24
- Views: 33420
Re: [MOD 0.13.x] Expanded Robot Technologies
Unfortunately, AFAIK, that is not possible in the current game state as the speed and cargo already have technology modifiers but charge capacity and energy use don't. The only way i have found around it is to use bobs logistics mod, or another like it, which adds in extra tiers of robots with incre...
- Wed Jun 29, 2016 7:58 pm
- Forum: Mods
- Topic: [MOD 0.14.x] Expanded Robot Technologies
- Replies: 24
- Views: 33420
Re: [MOD 0.13.x] Expanded Robot Technologies
Quick fix for version 0.13.1, in first post or available on the official mod portal
- Tue Jun 28, 2016 9:04 pm
- Forum: Mods
- Topic: [MOD 0.14.x] Expanded Robot Technologies
- Replies: 24
- Views: 33420
Re: [MOD 0.13.x] Expanded Robot Technologies
also also added it to mods.factorio.com so you can download and update in game!!!!
- Tue Jun 28, 2016 8:28 pm
- Forum: Mods
- Topic: [MOD 0.14.x] Expanded Robot Technologies
- Replies: 24
- Views: 33420
Re: [MOD 0.13.x] Expanded Robot Technologies
also just put a poll up, please answer it!
- Tue Jun 28, 2016 8:19 pm
- Forum: Mods
- Topic: [MOD 0.14.x] Expanded Robot Technologies
- Replies: 24
- Views: 33420
Re: [MOD 0.13.x] Expanded Robot Technologies
and the 0.13.0 version is up!!!!!!!!!!
check the first post for download link
check the first post for download link
- Tue Jun 28, 2016 7:41 pm
- Forum: Mods
- Topic: [MOD 0.14.x] Expanded Robot Technologies
- Replies: 24
- Views: 33420
Re: [MOD 0.12.x] Expanded Robot Technologies
am currently working on 0.13 compatibility, will be up either tonight or tomorrow hopefully!!
Will then think about what else I can add, if anything, for the new content
Will then think about what else I can add, if anything, for the new content
- Fri Apr 15, 2016 10:54 am
- Forum: Mods
- Topic: [MOD 0.14.x] Expanded Robot Technologies
- Replies: 24
- Views: 33420
Re: [MOD 0.12.x] Expanded Robot Technologies
Just reuploaded the 0.3.1 version on the first post to include the trash slots being activated by default
- Wed Apr 13, 2016 9:06 pm
- Forum: Mods
- Topic: [MOD 0.14.x] Expanded Robot Technologies
- Replies: 24
- Views: 33420
Re: [MOD 0.12.x] Expanded Robot Technologies
OMG its Arumba!!!! Just want to say love your videos. As far as i'm aware it's not possible due to the way the code works, the only read/write technology properties for robots are logistic_robot_speed_modifier and logistic_robot_storage_modifier. I've been trying to solve this problem since i began ...
- Wed Jan 06, 2016 6:30 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Fast Filter Fill
- Replies: 19
- Views: 33149
Re: [MOD 0.12.x] Fast Filter Fill
Ok so after playing around with debug messages trying to figure it out, it randomly works again!!!
No idea why
No idea why
- Wed Jan 06, 2016 1:49 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Fast Filter Fill
- Replies: 19
- Views: 33149
Re: [MOD 0.12.x] Fast Filter Fill
I have a feeling i am just being a complete moron about this but i have installed this mod and the gui doesn't appear when I open a cargo wagon or a requester chest. I thought it may be to do with one of the mods i am using so i downloaded a fresh version of factorio (0.12.20) and installed it on th...
- Fri Nov 13, 2015 5:35 pm
- Forum: Technical Help
- Topic: Graphic problem
- Replies: 26
- Views: 18106
Re: Graphic problem
Thanks Posila, it all works perfectly now on my AMD graphics adapter
- Tue Nov 10, 2015 11:25 am
- Forum: Technical Help
- Topic: Graphic problem
- Replies: 26
- Views: 18106
Re: Graphic problem
Yeah, i put it back to opengl and checked the logs to make sure it had taken but it made no difference. So i switched to the onboard graphics adapter and it works but now runs like arse!!! Looks like i'll have to upgrade to a desktop... Just want to say thanks for making a great game, i've poured ho...
- Mon Nov 09, 2015 9:03 pm
- Forum: Technical Help
- Topic: Graphic problem
- Replies: 26
- Views: 18106
Re: Graphic problem
Here you go posila
probably should have mentioned that I am on a laptop. Lenovo G50-70 with an AMD Radeon HD 8500M
probably should have mentioned that I am on a laptop. Lenovo G50-70 with an AMD Radeon HD 8500M
- Mon Nov 09, 2015 5:39 pm
- Forum: Technical Help
- Topic: Graphic problem
- Replies: 26
- Views: 18106
Re: Graphic problem
@Smarty The opengl thing worked only when i combined it with the other two methods from your first post. The graphical glitches are no longer a problem. My problem now is that whenever i try to maximise the game it just goes black like in the screenshot in my previous post. If you have any idea abou...
- Sun Nov 08, 2015 9:18 pm
- Forum: Technical Help
- Topic: Graphic problem
- Replies: 26
- Views: 18106
Re: Graphic problem
Hey, i've just upgraded to windows 10 and wanted to start a new run through but came up against the same graphical glitches in version 12.16: http://i.imgur.com/0VJxyXm.jpg I also have a glitch where the item sprites disappears: http://i.imgur.com/mWpfIkD.jpg and when i maximise the screen everythin...
- Sat Oct 17, 2015 10:58 am
- Forum: Mods
- Topic: [MOD 0.14.x] Expanded Robot Technologies
- Replies: 24
- Views: 33420
Re: [MOD 0.12.x] Expanded Robot Technologies
Ok,so in the latest update there was a change to how the mods work, check out the FFF here (https://www.factorio.com/blog/post/fff-108) for more info.
I have loaded up a new save and this mod still seems to be fully working. Do let me know if you find anything broken!
I have loaded up a new save and this mod still seems to be fully working. Do let me know if you find anything broken!