Search found 3 matches
- Sun Oct 06, 2024 9:56 am
- Forum: 1 / 0 magic
- Topic: [1.1.30] Crash (DrawQueue::clear)
- Replies: 2
- Views: 1325
Re: [1.1.30] Crash (DrawQueue::clear)
yeah it seems like it
- Sun Oct 06, 2024 9:42 am
- Forum: 1 / 0 magic
- Topic: [1.1.110]idling while Received SIGSEGV
- Replies: 1
- Views: 403
[1.1.110]idling while Received SIGSEGV
i was just idling on my new base when crash occured, my last action was to add splitter output priority
attached : log, dump-log and last save before
i'm not used to do bug report, hope i do the right things !
attached : log, dump-log and last save before
i'm not used to do bug report, hope i do the right things !
- Mon Apr 12, 2021 7:06 pm
- Forum: 1 / 0 magic
- Topic: [1.1.30] Crash (DrawQueue::clear)
- Replies: 2
- Views: 1325
[1.1.30] Crash (DrawQueue::clear)
i was just walking on some belt :D
no mods
my first crash in many years of gameplay, i'm so happy !!!
0.001 2021-04-12 19:01:05; Factorio 1.1.30 (build 58304, win64, steam)
0.001 Operating system: Windows 10 (build 19042)
0.001 Program arguments: "E:\jeux\SteamLibrary\steamapps\common\Factorio ...
no mods
my first crash in many years of gameplay, i'm so happy !!!
0.001 2021-04-12 19:01:05; Factorio 1.1.30 (build 58304, win64, steam)
0.001 Operating system: Windows 10 (build 19042)
0.001 Program arguments: "E:\jeux\SteamLibrary\steamapps\common\Factorio ...